Withdraw (move)

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Withdraw
からにこもる
The user withdraws its body into its hard shell, raising its Defense stat.
Battles
Type Water
Category Status
PP 40 (max. 64)
Power
Accuracy —%
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
 ???
Contests
Category Cute
Appeal 1
Jam 0
 ???
Super Contests
Category Cute
Appeal 2 ♥♥
Prevents the Voltage from going up in the same turn.

Withdraw (Japanese: からにこもる Withdraw into Shell) is a non-damaging Water-type move introduced in Generation I.

Contents

Effect

Generation I

Withdraw increases the user's defense by 1 level.

Withdraw will do nothing if the user's defense has reached a level of +6 or a value of 999. The effect of Withdraw is ignored by critical hits.

In the anime

May's Squirtle using Withdraw.
May's Squirtle using Withdraw.


Pokémon

Squirtle. Squirtle pulls all of its limbs into its shell for protection.

Cloyster. Cloyster clamps its shell shut, protecting its inner body from harm.

Super Smash Bros. Brawl

Image:Squirtle Withdraw.jpg

In Super Smash Bros. Brawl, Withdraw is Squirtle's Special Side move.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Spanish: Refugio, French: Repli, German: Panzerschutz.


Image:Project MoveDex logo.png This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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