Zen Mode (Ability)
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Zen Mode | ダルマモード | ||||||||||||||||||||||||||||||
Daruma Mode | |||||||||||||||||||||||||||||||
Flavor text
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Zen Mode (Japanese: ダルマモード Daruma Mode) is an Ability introduced in Generation V. It is the signature Ability of Darmanitan and allows it to change form.
Effect
In battle
When Darmanitan's HP drops to below half, it will change into its Zen Mode at the end of the turn, which is a dual-type Fire/Psychic form. If it loses its Ability, or recovers HP to above half while in its Zen Mode, it will change back to its Standard Mode. Darmanitan will revert back to Standard Mode outside of battle and enters battle in Standard Mode, even if its HP is below half.
This Ability only works on Darmanitan, even if it is copied by Entrainment or Trace. Zen Mode cannot be copied by Role Play or swapped by Skill Swap.
Outside of battle
Zen Mode has no effect outside of battle.
Pokémon with Zen Mode
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0555 | Darmanitan |
Fire | Sheer Force | None | Zen Mode | ||
555Z | Darmanitan | Darmanitan |
Fire | Psychic | None | None | Zen Mode |
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In the anime
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Changes the Pokémon's shape when HP is halved. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Darmanitan's body turns into a stone-like statue that turns it into a part Psychic-type. When Darmanitan turns back to normal, its eyebrows become covered in flames and its body changes instantly back to Standard Mode, or Darmanitan's body becomes surrounded in red-yellow flames and it changes back into Standard Mode. | |||
A wild Darmanitan | Saving Darmanitan From the Bell! | Debut | |
Bianca's father's Red Flash Darmanitan | Enter Elesa, Electrifying Gym Leader! | None | |
Unknown Trainer's three Darmanitan | A Maractus Musical! | None |
In the manga
In the Pokémon Adventures manga
The Pokémon changes shape when it takes damage. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
After taking enough damage, Darmanitan's body turns into a stone-like statue, giving it the powers of a Psychic-type. | |||
Several wild Darmanitan | To Make a Musical | Debut | |
N's Darmanitan | The Lesson Ends Here | None |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |