Wonder Orb: Difference between revisions

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===Petrify Orb===
===Petrify Orb===
* Price:  
* Price: 300
* Sell for:
* Sell for: 150
* Where to find:
* Where to find:
* Use: Petrifies foes.
* Use: Changes the status of foes in the room to Petrified, making them incapable of action.
* Range: Foes in room


===Radar Orb===
===Radar Orb===

Revision as of 14:19, 25 October 2006

Wonder Orbs are magical items in Pokémon Mystery Dungeon that have a variety of effects.

Blowback Orb

  • Price: 300
  • Sell for: 150
  • Where to find:
  • Use: Knocks a distant target flying. If the target hits a wall or another Pokémon, it sustains damage.
  • Range: Straight Line

Escape Orb

  • Price: 300
  • Sell for: 150
  • Where to find:
  • Use: Allows the rescue team to escape from the dungeon.
  • Range: All team members on the floor

Hail Orb

  • Price: 300
  • Sell for:
  • Where to find:
  • Use: Causes the weather to change to Hail.

Hurl Orb

  • Price: 300
  • Sell for: 150
  • Where to find:
  • Use: Hurls the target at another foe to inflict damage.
  • Range: Foe in front

Petrify Orb

  • Price: 300
  • Sell for: 150
  • Where to find:
  • Use: Changes the status of foes in the room to Petrified, making them incapable of action.
  • Range: Foes in room

Radar Orb

  • Price:
  • Sell for:
  • Where to find:
  • Use: Reveals locations of all foes on a floor.

Scanner Orb

  • Price:
  • Sell for:
  • Where to find:
  • Use: Reveals locations of all items on a floor.

Slow Orb

  • Price:
  • Sell for:
  • Where to find:
  • Use: Lowers the Movement Speed by one level.

Slumber Orb

  • Price:
  • Sell for:
  • Where to find:
  • Use: Puts foes to sleep.

Switcher Orb

  • Price:
  • Sell for:
  • Where to find:
  • Use: Switches the user's position with another Pokémon.

Totter Orb

  • Price:
  • Sell for:
  • Where to find:
  • Use: Confuses foes.

Trapburst Orb

  • Price:
  • Sell for:
  • Where to find:
  • Use: Destroys all traps in a room.

Warp Orb

  • Price:
  • Sell for:
  • Where to find:
  • Use: Warps all foes in one room to other places on the same floor.