User talk:Kogoro/Movelist/contest: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(Basic functionality test.)
 
No edit summary
Line 4: Line 4:
{{User:Kogoro/Movelist/contest|I|Wrap|Normal|Physical|3|0|Temporarily stops the crowd from getting excited.|0|Earn a higher score the later the Pokémon performs.|3|0|Temporarily stops the crowd from growing excited.}}
{{User:Kogoro/Movelist/contest|I|Wrap|Normal|Physical|3|0|Temporarily stops the crowd from getting excited.|0|Earn a higher score the later the Pokémon performs.|3|0|Temporarily stops the crowd from growing excited.}}
{{User:Kogoro/Movelist/contest-foot|Tough}}
{{User:Kogoro/Movelist/contest-foot|Tough}}
==Suggestion==
Hi! Could you make this template more like [[Template:Movelist/battle|this one]]? I think showing a move's Contest properties across the generations is unnecessary. It would look better if it was just the current, Generation VI data. After all, you can always check a move's page for its Contest effect in other games. The way it is now is kinda confusing. --[[User:Mikuri|<span style="color:#2b915e;">'''Mi'''</span>]][[User talk: Mikuri|<span style="color:#52cc91;">'''ku'''</span>]][[Special:Contributions/Mikuri|<span style="color:#8debbc;">'''ri'''</span>]] 15:34, 28 December 2014 (UTC)

Revision as of 15:34, 28 December 2014

User:Kogoro/Movelist/contest-head

|- ! width="30px" rowspan="3" style="background:#CB0B4F; border: 1px solid #840733" | VI | width="100px" rowspan="3" style="background:#FFF; border: 1px solid #D8D8D8" | Nuzzle | width="80px" rowspan="3" style="background:#FAC000; border: 1px solid #A37D00" | Electric | width="80px" rowspan="3" style="background:#EB5628; border: 1px solid #99381A" | Physical ! width="25px" style="background:#67C1AB; border: 1px solid #437E6F" | III | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | N/A | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | N/A | rowspan="3" style="background:#FFF; text-align:left; border: 1px solid #D8D8D8" | |- ! width="25px" style="background:#9072A3; border: 1px solid #5E4A6A" | IV | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | N/A | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | N/A |- ! width="25px" style="background:#CB0B4F; border: 1px solid #840733" | VI | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts

|- ! width="30px" rowspan="3" style="background:#9072A3; border: 1px solid #5E4A6A" | IV | width="100px" rowspan="3" style="background:#FFF; border: 1px solid #D8D8D8" | Wood Hammer | width="80px" rowspan="3" style="background:#3FA129; border: 1px solid #29691B" | Grass | width="80px" rowspan="3" style="background:#EB5628; border: 1px solid #99381A" | Physical ! width="25px" style="background:#67C1AB; border: 1px solid #437E6F" | III | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | N/A | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | N/A | rowspan="3" style="background:#FFF; text-align:left; border: 1px solid #D8D8D8" | |- ! width="25px" style="background:#9072A3; border: 1px solid #5E4A6A" | IV | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | N/A |- ! width="25px" style="background:#CB0B4F; border: 1px solid #840733" | VI | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts

|- ! width="30px" rowspan="3" style="background:#80BB1D; border: 1px solid #537A13" | I | width="100px" rowspan="3" style="background:#FFF; border: 1px solid #D8D8D8" | Wrap | width="80px" rowspan="3" style="background:#9FA19F; border: 1px solid #676967" | Normal | width="80px" rowspan="3" style="background:#EB5628; border: 1px solid #99381A" | Physical ! width="25px" style="background:#67C1AB; border: 1px solid #437E6F" | III | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts | rowspan="3" style="background:#FFF; text-align:left; border: 1px solid #D8D8D8" | |- ! width="25px" style="background:#9072A3; border: 1px solid #5E4A6A" | IV | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | N/A |- ! width="25px" style="background:#CB0B4F; border: 1px solid #840733" | VI | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts | width="50px" style="background:#FFF; border: 1px solid #D8D8D8" | User:Kogoro/Movelist/hearts User:Kogoro/Movelist/contest-foot

Suggestion

Hi! Could you make this template more like this one? I think showing a move's Contest properties across the generations is unnecessary. It would look better if it was just the current, Generation VI data. After all, you can always check a move's page for its Contest effect in other games. The way it is now is kinda confusing. --Mikuri 15:34, 28 December 2014 (UTC)