Shadow move

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Which stats do Shadow Moves rely on? Attack and Defense or Special Attack and Special Defense?


Shadow moves are special moves known only by Shadow Pokémon. They have no type and are noted in the games with a series of dashes in place of a type bar. In Pokémon XD: Gale of Darkness, Shadow moves are super-effective against any non-Shadow Pokémon and are not very effective against Shadow Pokémon.

Since Shadow Pokémon cannot be traded, these moves are all exclusive to the two GameCube Pokémon RPG games. More accurately, the majority of them are exclusive to Pokémon XD: Gale of Darkness, since only the move Shadow Rush was available in Pokémon Colosseum.

Many of the Shadow moves are dark, corrupted counterparts of a move that the Shadow Pokémon would normally learn. A major example of this is Shadow Lugia's Shadow Blast, which, like the move Aeroblast, sends a high-powered stream of air at the foe, and can only be learned by Lugia. These moves often have lower power than their non-shadow counterparts.

List of Shadow moves

Damage-dealing moves

Name Power Accuracy Target Notes
Shadow Blast 80 100% One foe Has a high critical hit ratio.
Shadow Blitz 40 100% One foe
Shadow Bolt 75 100% One foe Has a 10% chance of inflicting paralysis on the target.
Shadow Break 75 100% One foe
Shadow Chill 75 100% One foe Has a 10% chance of freezing the target.
Shadow End 120 60% One foe User takes recoil damage equal to half the user's current HP (no matter how much damage is done).
Shadow Fire 75 100% One foe Has a 10% chance of burning the target.
Shadow Half 100% All Halves the current HP of all Pokémon in battle. The user cannot take action on the next turn. Fails on those with 1 HP remaining.
Shadow Rave 70 100% Both Foes
Shadow Rush Colo: 90
XD: 55
100% Both Foes Colo: User takes recoil damage equal to 25% of the damage done. Higher critical hit ratio if user is in Hyper Mode
Shadow Storm 95 100% Both Foes
Shadow Wave 50 100% Both Foes

Non-damaging moves

Name Power Accuracy Target Notes
Shadow Down 100% Both foes Lowers the Defense of both opponents by two stages each.
Shadow Hold 100% Both foes Prevents the target(s) from switching out.
Shadow Mist 100% Both foes Lowers the Evasion of both opponents by two stages each.
Shadow Panic 90% Both foes Confuses both opponents.
Shadow Shed 100% All Removes the effects of Safeguard, Reflect, and Light Screen.
Shadow Sky 100% All Damages all non-Shadow Pokémon at the end of each turn.