Pay Day (move): Difference between revisions
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Revision as of 07:01, 28 June 2006
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Pay Day is a Normal-type move introduced in Generation I that deals a small amount of damage. Template:Project MoveDex autoarticle notice
Effect
Generation I
Pay Day does damage, and each use scatters coins on the ground with a value equal to twice the user's level. These coins can't be collected.
In-game, the coins scattered by Pay Day are picked up if you win the battle.