Nintendo 64DD

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Revision as of 07:46, 23 October 2010 by SnorlaxMonster (talk | contribs) (I can complete the non-Pokémon games list, but I don't think it should even be there. I still can't figure out why its being pushed down, even when I shrink the table it stays down there)
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Nintendo 64DD
ロクヨンディーディー Six Four DD
File:Nintendo 64DD.jpg
A detached Nintendo 64DD
Release dates
Japan: December 1, 1999
North America: Never
Europe: Never
Australia: Never
South Korea: N/A
China: N/A
Hong Kong: N/A
Taiwan: N/A
Technical specs
Related information
Console generation: Fifth generation
Pokémon generations: I, II
Console type: Accessory
Colors:
Black
External links

The Nintendo 64DD (Japanese: ロクヨンディーディー Six Four DD) was a short lived expansion system for the Nintendo 64. Shortly after it was released in December 1, 1999, the product was a commercial failure due to it being delayed, and was never released outside of Japan. The name DD stands for "Dynamic Drive" at the start of the 64DD's development. The main concept for the system is it would have plugged into the bottom side of the N64 through the EXTension Port.

The 64DD was announced at 1995's Nintendo Shoshinkai game show event. At E3 in 1997, Shigeru Miyamoto speculated that the first games to be released for the new system would be SimCity 64, Mario Artist, Pocket Monsters, and EarthBound 64. The system was a commercial failure which led to 49 games being canceled or removed to cartridge.

Technical capabilities

File:N64DD.jpg
A Nintendo 64DD attached to a Nintendo 64

The N64DD has a 32-bit coprocessor which is needed to read the magnetic disks, and it would also need the 32-bit coprocessor to transfer data to the main console (the Nintendo 64). It was intended to be Nintendo's answer to the Compact Disc that was used for Sony's PlayStation, which was cheaper to produce. Sony's CD storage could hold approximately 650 megabytes (MB) of information, compared to the Nintendo 64's 32 to 512 megabit (4 to 64 MB) cartridge.

Games

Released games

Title Genre Release
Doshin the Giant God game December 1, 1999
Mario Artist: Paint Studio Creative December 11, 1999
Mario Artist: Talent Studio Creative February 24, 2000
F-Zero X Expansion Kit Expansion (Racing) April 21, 2000
Doshin the Giant: Rescue from the Front
by the Toddlers that Tinkle at the Large Meeting-hall
Expansion (God game) May 17, 2000
Mario Artist: Communication Kit Expansion (Creative) June 29, 2000
Mario Artist: Polygon Studio Creative August 29, 2000
Japan Pro Golf Tour 64 Sport ???


Proposed games

Pokémon games

Several Pokémon games that were announced for the N64DD were either ended up canceled or being released on cartridge format only, below is the following Pokémon games that were announced:

Title Solution
Pocket Monsters 64 Moved to cartridge as Pokémon Stadium (Japanese)
Pocket Monsters Stadium Expansion Disk Canceled/replaced with Pokémon Stadium (English)
Pocket Monsters Snap Moved to cartridge as Pokémon Snap
Pocket Monsters RPG Canceled


Non-Pokémon games

Title Solution
Super Mario 64 2
Super Mario RPG 2 Released on cartridge as Paper Mario
Zelda 64 Released on cartridge as The Legend of Zelda: Ocarina of Time
Ura Zelda (expansion for Ocarina of Time) Released on the Nintendo GameCube as
The Legend of Zelda: Ocarina of Time Master Quest
Zelda Gaiden Released on cartridge as The Legend of Zelda: Majora's Mask
EarthBound 64 Released on the Game Boy Advance as Mother 3; became Japan exclusive


External links

Game systems with Pokémon games
Nintendo handheld consoles
GB (Pocket · GBL · SGB · SGB2) • GBCminiGBA (SP · GBm · GBP)
DS (Lite · DSi · DSi XL) • 3DS (XL · 2DS · New 3DS · New 3DS XL · New 2DS XL)
Switch (Lite · OLED)
Nintendo home consoles
SNES (BS-X · SGB · NP · SGB2) • N64 (DD) • GCN (GBP)
Wii (Family Edition · mini) • Wii U
Switch (OLED)
Sega consoles
PicoCoCoPadBeena