Experience-affecting item: Difference between revisions

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|locdppt={{rt|206|Sinnoh}} ([[Professor Rowan|Rowan]]'s assistant), [[Jubilife TV]] lottery (3 digits)
|locdppt={{rt|206|Sinnoh}} ([[Professor Rowan|Rowan]]'s assistant), [[Jubilife TV]] lottery (3 digits)
|lochgss=[[Mr. Pokémon]] (exchange for the {{DL|List of key items in Generation IV|Red Scale}}), [[Goldenrod Radio Tower]] lottery (3 digits)
|lochgss=[[Mr. Pokémon]] (exchange for the {{DL|List of key items in Generation IV|Red Scale}}), [[Goldenrod Radio Tower]] lottery (3 digits)
|locbw=Reward from the Garbageman/President on Battle Company's 55F of [[Hiun City]]
|locbw=Reward from the Garbageman/President on Battle Company's 55F of [[Castelia City]]
}}
}}



Revision as of 07:26, 28 December 2010

Experience-affecting items are items that affect the amount of experience that a Pokémon gains in battle. There are three different experience-affecting items. They are, chronologically by their introduction, Exp. All, Exp. Share, and Lucky Egg.

Items

Trivia

  • In Generation II, if a Pokémon with the same original Trainer as the player is sent into battle with Exp. Share held, that Pokémon will gain about half of the experience twice, meaning that they don't receive 100% of EXP.


Held items
In-battle effect items
BerriesColored orbsDrivesPower items
Experience-affecting itemsGemsIncenseMega StonesMemoriesPlates
Stat-enhancing itemsType-enhancing itemsZ-Crystals
Out-of-battle effect items
Power itemsIncenseMailScarves
Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.