Experience-affecting item: Difference between revisions

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(→‎Trivia: Did some research.)
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== Trivia ==
== Trivia ==
* In [[Generation II]], if a Pokémon with the same [[original Trainer]] as the player is sent into battle with Exp. Share attached, that Pokémon will gain double the normal experience points. For example, defeating a wild level 21 {{p|Tentacool}} will give a total of 312 experience points instead of 156.
* In [[Generation II]], if a Pokémon with the same [[original Trainer]] as the player is sent into battle with Exp. Share attached, that Pokémon will gain '''about''' half of the exp 2 times, meaning that they don't receive 100% of EXP.
 
{{Held}}
{{Held}}
{{Project ItemDex notice}}
{{Project ItemDex notice}}


[[Category:Held items]]
[[Category:Held items]]

Revision as of 17:49, 29 November 2010

Experience-affecting items are items that affect the amount of experience that a Pokémon gains in battle. There are three different experience-affecting items. They are, chronologically by their introduction, Exp. All, Exp. Share, and Lucky Egg.

Items

Trivia

  • In Generation II, if a Pokémon with the same original Trainer as the player is sent into battle with Exp. Share attached, that Pokémon will gain about half of the exp 2 times, meaning that they don't receive 100% of EXP.


Held items
In-battle effect items
BerriesColored orbsDrivesPower items
Experience-affecting itemsGemsIncenseMega StonesMemoriesPlates
Stat-enhancing itemsType-enhancing itemsZ-Crystals
Out-of-battle effect items
Power itemsIncenseMailScarves
Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.