Dry Skin (Ability): Difference between revisions
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{{AbilityVariations|Sand Veil|Swift Swim|Chlorophyll|Forecast|Dry Skin|Rain Dish|Snow Cloak|Hydration|Solar Power|Leaf Guard|Ice Body|Flower Gift|Sand Force|Sand Rush | {{AbilityVariations|1=Sand Veil|2=Swift Swim|3=Chlorophyll|4=Forecast|5=Dry Skin|6=Rain Dish|7=Snow Cloak|8=Hydration|9=Solar Power|10=Leaf Guard|11=Ice Body|12=Flower Gift|13=Sand Force|14=Sand Rush | ||
|1color={{Ground color dark}}|2color={{Water color dark}}|3color={{Grass color dark}}|4color={{Normal color dark}}|5color={{Water color dark}}|6color={{Water color dark}}|7color={{Ice color dark}}|8color={{Water color dark}}|9color={{Fire color dark}}|10color={{Grass color dark}}|11color={{Ice color dark}}|12color={{Grass color dark}}|13color={{Ground color dark}}|14color={{Ground color dark}}|title={{cat|Abilities affected by weather conditions}} | |||
|1a=Dry Skin|2a=Flash Fire|3a=Sap Sipper|4a=Lightningrod|5a=Motor Drive|6a=Storm Drain|7a=Volt Absorb|8a=Water Absorb|1acolor={{Grass color dark}}|2acolor={{Fire color dark}}|3acolor={{Grass color dark}}|4acolor={{Electric color dark}}|5acolor={{Electric color dark}}|6acolor={{Water color dark}}|7acolor={{Electric color dark}}|8acolor={{Water color dark}}|titlea={{cat|Abilities that alter damage taken}}}} | |1a=Dry Skin|2a=Flash Fire|3a=Sap Sipper|4a=Lightningrod|5a=Motor Drive|6a=Storm Drain|7a=Volt Absorb|8a=Water Absorb|1acolor={{Grass color dark}}|2acolor={{Fire color dark}}|3acolor={{Grass color dark}}|4acolor={{Electric color dark}}|5acolor={{Electric color dark}}|6acolor={{Water color dark}}|7acolor={{Electric color dark}}|8acolor={{Water color dark}}|titlea={{cat|Abilities that alter damage taken}}}} | ||
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Revision as of 06:42, 10 June 2016
Dry Skin | かんそうはだ | ||||||||||||||||||||||||||||||||||||
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Flavor text
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Dry Skin (Japanese: かんそうはだ Dry Skin) is an Ability introduced in Generation IV. Seven Pokémon can have this Ability.
Effect
In battle
During harsh sunlight, a Pokémon with Dry Skin will lose ⅛ of its maximum HP at the end of each turn. During rain, a Pokémon with Dry Skin will regain ⅛ of its maximum HP at the end of each turn.
Fire-type attacks do 25% more damage to a Pokémon with Dry Skin.
When a Pokémon with Dry Skin is hit by a Water-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Water-type move will do nothing). This effect will not activate if the Pokémon is protected from the Water-type move.
If a Pokémon with Dry Skin is holding an Absorb Bulb or Luminous Moss, Dry Skin absorbs the Water-type move so the item's effect is not triggered.
Outside of battle
Dry Skin has no effect outside of battle.
Pokémon with Dry Skin
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0046 | Paras |
Bug | Grass | Effect Spore | Dry Skin | Damp | |
0047 | Parasect |
Bug | Grass | Effect Spore | Dry Skin | Damp | |
0124 | Jynx |
Ice | Psychic | Oblivious | Forewarn | Dry Skin | |
0453 | Croagunk |
Poison | Fighting | Anticipation | Dry Skin | Poison Touch | |
0454 | Toxicroak |
Poison | Fighting | Anticipation | Dry Skin | Poison Touch | |
0694 | Helioptile |
Electric | Normal | Dry Skin | Sand Veil | Solar Power | |
0695 | Heliolisk |
Electric | Normal | Dry Skin | Sand Veil | Solar Power | |
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |