Cable Club escape glitch: Difference between revisions

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(You're welcome. I made a mistake, you could never actually Fly away from the Safari Zone itself in Generation I, only Dig away, ironically.)
(it would be better if you put the part of the Glitch City glitch you need to perform here. Also, it seems that for the Glitch City glitch, you're not Flying from inside the Safari Zone)
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The '''Cable Club black out glitch''' is a glitch in {{2v2|Red|Blue}}. It was first documented by the user Paco81 on the Spanish Pokémon-Stats forum. Although fainting due to {{status|poison}} in the [[Cable Club]] is not possible as of {{game|Yellow}}, the glitch is possible in Pokémon Yellow via an expanded method requiring the [[Glitch City]] glitch.
The '''Cable Club black out glitch''' is a glitch in {{2v2|Red|Blue}}. It was first documented by the user Paco81 on the Spanish Pokémon-Stats forum. Although fainting due to {{status|poison}} in the [[Cable Club]] is not possible as of {{game|Yellow}}, the glitch is possible in Pokémon Yellow via an expanded method requiring the [[Glitch City]] glitch.


The Cable Club black out glitch tricks the game into thinking that the player is still linked with another player when outside of the Cable Club and allows the player to encounter a copy of the other player's roster controlled by the AI of a chosen trainer class. The copy replaces any ordinary Trainer; for example, the glitch can be used on a [[Gym Leader]] to replace their roster with weaker Pokémon.
The Cable Club black out glitch tricks the game into thinking that the player is still linked with another player when outside of the Cable Club and allows the player to encounter a copy of the other player's roster controlled by the AI of a chosen Trainer class. The copy replaces any ordinary Trainer; for example, the glitch can be used on a [[Gym Leader]] to replace their roster with weaker Pokémon.


==Requirements==
==Requirements==
In order to perform this glitch, the player must have met the following requirements;
In order to perform this glitch, the player must have met the following requirements;


*A poisoned Pokémon to faint in the Cable Club (Poison method)
*A poisoned Pokémon to faint in the Cable Club (poison method)
*Access to the [[Safari Zone]] (Safari Zone method)
*Access to the [[Safari Zone]] (Safari Zone method)
*A Pokémon with {{m|Dig}} (both Red/Blue and Yellow) (Safari Zone method)
*A Pokémon with {{m|Dig}} (Safari Zone method)
*Access to the Cable Club, via another player with a copy of Red, Blue or Yellow and a [[Link cable]]
*Access to the Cable Club, via another player with a copy of Red, Blue or Yellow and a [[Link cable]]


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===Safari Zone method===
===Safari Zone method===
The following method, generalized as the Cable Club escape glitch is an extended version of the glitch, which is also exploitable on Pokémon Yellow; however, due to the inability to Fly away from the Safari Zone in [[Generation I]], Dig must be used to escape the Safari Zone in Pokémon Yellow. The player must perform the first steps of the Glitch City glitch up to the point where they are bound to end up back in the Safari Zone gatehouse outside of the Safari Zone itself. The player must then enter the Cable Club, and walk around until their Safari Zone steps run out and they are returned to the [[gate]], activating the glitch.
The following method, generalized as the Cable Club escape glitch is an extended version of the glitch, which is also exploitable in Pokémon Yellow.
 
The player must enter a Safari Game, then immediately after entering, attempt to leave. The attendant will ask if the player wants to leave early to which the player must answer "no". The player must then reenter the Safari Zone. The game should then be saved and reset. The player must now attempt to exit the Safari Zone. The attendant will ask if the player would like to join a Safari Game, to which the player must answer "no". The player should then {{m|Fly}} anywhere.
 
The player must then enter the Cable Club, and walk around until their Safari Zone steps run out and they are returned to the [[gate]], activating the glitch.


To prevent a Trade Center or Colosseum Glitch City, the player can reenter the Safari Zone and Dig away. In Pokémon Red and Blue, poison can also be used to escape a Trade Center or Colosseum Glitch City, although this is redundant over the poison method.
To prevent a Trade Center or Colosseum Glitch City, the player can reenter the Safari Zone and Dig away. In Pokémon Red and Blue, poison can also be used to escape a Trade Center or Colosseum Glitch City, although this is redundant over the poison method.