Aggravation (Skill): Difference between revisions
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Aggravation increases the chance of inflicting the flinching, confused, or trapped condition if the move has a secondary effect of causing these conditions. The skill can range from Aggravation 1 to Aggravation 9, with higher numbered skills resulting in a greater increase in the chance of inflicting these conditions. The chance is calculated according to the below formula. | Aggravation increases the chance of inflicting the flinching, confused, or trapped condition if the move has a secondary effect of causing these conditions. The skill can range from Aggravation 1 to Aggravation 9, with higher numbered skills resulting in a greater increase in the chance of inflicting these conditions. The chance is calculated according to the below formula. | ||
<math>Overall Chance (%) = Move's Base Chance (%) \times (1 + (Skill Rank \times Number of Passives))</math> | <math>\text{Overall Chance} (\%) = \text{Move's Base Chance} (\%) \times (1 + (\text{Skill Rank} \times \text{Number of Passives}))</math> | ||
The chance of inflicting the flinching, confused, or trapped condition is reduced for moves which target more than one opponent. The overall chance is reduced to two-thirds per target if the move targets two Pokémon; while the overall chance is halved per target if the move targets three Pokémon. | The chance of inflicting the flinching, confused, or trapped condition is reduced for moves which target more than one opponent. The overall chance is reduced to two-thirds per target if the move targets two Pokémon; while the overall chance is halved per target if the move targets three Pokémon. |
Latest revision as of 07:28, 21 April 2024
Aggravation | 妨害確率上昇 | ||||
Increase Interference Chance | |||||
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Aggravation (Japanese: 妨害確率上昇 Increase Interference Chance) is a family of skills in Pokémon Masters EX.
Effect
Aggravation increases the chance of inflicting the flinching, confused, or trapped condition if the move has a secondary effect of causing these conditions. The skill can range from Aggravation 1 to Aggravation 9, with higher numbered skills resulting in a greater increase in the chance of inflicting these conditions. The chance is calculated according to the below formula.
The chance of inflicting the flinching, confused, or trapped condition is reduced for moves which target more than one opponent. The overall chance is reduced to two-thirds per target if the move targets two Pokémon; while the overall chance is halved per target if the move targets three Pokémon.
Availability
Aggravation 1
Sync pairs (innate)
Sync pairs (sync grid - yellow tiles)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Egg Pokémon
Aggravation 2
Sync pairs (innate)
Sync pairs (sync grid - yellow tiles)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Egg Pokémon
Aggravation 4
Sync pairs (innate)
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
Aggravation 4
Sync pairs (sync grid - red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
In other languages
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |