Experience-affecting item
Experience-affecting items are items that affect the amount of experience that a Pokémon gains in battle. There are three different experience-affecting items. They are, chronologically by their introduction, Exp. All, Exp. Share, and Lucky Egg.
Items
Exp. All
- Japanese: がくしゅうそうち Educative Device
If the player has the Exp. All in their bag, experience gained in battle will be divided evenly between the members of the player's party, as long as they are not fainted. This item is only available in Generation I. In Generation II, and all subsequent generations, it was known as the Exp. Share. Despite the Japanese name staying the same, its effect and international names changed.
- Effect: Divides experience points gained in battle evenly to members of the player's party.
- Found:
- From the aide in the lookout station on Route 15 ()
- Japanese: がくしゅうそうち Educative Device
A Pokémon may hold the Exp. Share. When they are holding it, experience gets divided evenly among all party members holding this item and the Pokémon that is battling. Remaining experience is divided normally. One can be found in each game from Generation II onwards, and extra ones may be won through several in-game lotteries involving Trainer ID numbers. When two or more Pokémon are holding an Exp. Share when not battling, the experience obtained is split between them (e.g. a Pokémon earns 600 experience points, two other party Pokémon are holding an Exp. Share, each will receive 200 experience points).
- Effect: Gives half of the experience points gained in battle to the holder. Will also give EVs in Generation III and IV.
- Notes: In Generation II, when the Pokémon holding this item receives experience, the amount of Exp. Points gained is shown twice. In following generations, this was changed to show all the experience gained just once.
- Found:
- From Mr. Pokémon in exchange for the Red Scale, won by matching three numbers in Goldenrod City Radio Tower lucky number show ()
- Gift from Mr. Stone, won by matching three numbers in Lilycove Department Store lottery corner ()
- From Professor Oak's aide on Route 15 (Template:Gameabbrev)
- From Rowan's aide on Route 206, won by matching three numbers in Jubilife TV lotto ()
File:LuckyEggSprite.png Lucky Egg
- Japanese: しあわせタマゴ Lucky Egg
In Generation III, Pokémon holding the Lucky Egg gain double the normal amount of experience they would have earned at the end of a battle. It may be obtained in Pokémon XD: Gale of Darkness by completing a side-quest mission or found held by wild Chansey in Pokémon FireRed and LeafGreen.
In Generation IV, Pokémon holding the Lucky Egg gain 150% of the normal amount of experience they would have earned at the end of a battle. Like in FireRed and LeafGreen, it is found held by wild Chansey. However, there is only about a 5% chance of Chansey holding a Lucky Egg.
- Effect: Boosts the experience gained in a battle by 1.5x
- Found:
- Wild Chansey (Template:Gameabbrev)
- Wild Chansey (Template:Gameabbrev)
- Voice restoration mission (XD)
- Wild Chansey (5% chance) ()
Held items |
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In-battle effect items Berries • Colored orbs • Drives • Power items Experience-affecting items • Gems • Incense • Mega Stones • Memories • Plates Stat-enhancing items • Type-enhancing items • Z-Crystals |
Out-of-battle effect items Power items • Incense • Mail • Scarves |
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |