Nintendo 64DD: Difference between revisions

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The 64DD was announced at 1995's {{wp|Nintendo Shoshinkai}} game show event. At E3 in 1997, [[wp:Shigeru Miyamoto|Shigeru Miyamoto]] speculated that the first games to be released for the new system would be {{wp|SimCity 64}}, {{wp|Mario Artist}}, Pocket Monsters, and {{wp|Earthbound 64}}. The system was a commercial failure which led to 49 games being canceled or removed to cartridge.
The 64DD was announced at 1995's {{wp|Nintendo Shoshinkai}} game show event. At E3 in 1997, [[wp:Shigeru Miyamoto|Shigeru Miyamoto]] speculated that the first games to be released for the new system would be {{wp|SimCity 64}}, {{wp|Mario Artist}}, Pocket Monsters, and {{wp|Earthbound 64}}. The system was a commercial failure which led to 49 games being canceled or removed to cartridge.


 
==Technical capabilities==
==Technical specs.==
[[Image:N64DD.jpg|thumb|right|Nintendo 64DD]]
[[Image:N64DD.jpg|thumb|right|Nintendo 64DD]]


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*Co-Processor: 32-bit coprocessor
*Co-Processor: 32-bit coprocessor
*Memory: 650 megabytes (MB)
*Memory: 650 megabytes (MB)


===Proposed games===
===Proposed games===
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===Non-Pokémon games===
===Non-Pokémon games===
 
* {{smw|Super Mario 64 2}}
* {{wp|Super Mario 64 2}}
* {{smw|Super Mario RPG 2}} (released on cartridge as {{smw|Paper Mario}})
* {{wp|Super Mario RPG 2}} (released in cartridge as {{wp|Mario Story}} in Japan and {{wp|Paper Mario}} in North America)
* Zelda 64 (released on cartridge as {{zw|The Legend of Zelda: Ocarina of Time}})
* Ura Zelda ({{wp|The Legend of Zelda: Ocarina of Time Master Quest}}), the expansion disk to The Legend of Zelda: Ocarina of Time (released on GameCube)
* Ura Zelda, an expansion disk for ''Ocarina of Time'' (released on the [[Nintendo GameCube]] as {{zw|The Legend of Zelda: Ocarina of Time Master Quest}})
* Zelda 64 (released in cartridge as The {{wp|Legend of Zelda: Ocarina of Time}})
* Zelda Gaiden (released on cartridge as {{zw|The Legend of Zelda: Majora's Mask}})
* Zelda Gaiden (later released in cartridge as {{wp|The Legend of Zelda: Majora's Mask}})


==External links==
==External links==
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* [http://www.nintendo.co.jp/ Nintendo.co.jp] – Official Nintendo site of Japan
* [http://www.nintendo.co.jp/ Nintendo.co.jp] – Official Nintendo site of Japan
* [http://en.wikipedia.org/wiki/Nintendo_64DD Wikipedia] - Wikipedia's article
* [http://en.wikipedia.org/wiki/Nintendo_64DD Wikipedia] - Wikipedia's article
* [[smw:Nintendo 64DD|Nintendo 64DD]] on Super Mario Wiki
* [[zw:Nintendo 64DD|Nintendo 64DD]] on ZeldaWiki


[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Electronic devices]]
[[Category:Electronic devices]]

Revision as of 00:28, 21 January 2010

File:Logo 64DD.jpg
The Logo to the Nintendo 64DD.

The Nintendo 64DD (ロクヨンディーディー) was a short lived expansion system for the Nintendo 64. Shortly after it was released in December 1, 1999, the product was a commercial failure due to it being delayed, and was never released outside of Japan. The name DD stands for "Dynamic Drive" at the start of the 64DD's development. The main concept for the system is it would of plugged into the bottom side of the N64 through the EXTension Port.

The 64DD was announced at 1995's Nintendo Shoshinkai game show event. At E3 in 1997, Shigeru Miyamoto speculated that the first games to be released for the new system would be SimCity 64, Mario Artist, Pocket Monsters, and Earthbound 64. The system was a commercial failure which led to 49 games being canceled or removed to cartridge.

Technical capabilities

File:N64DD.jpg
Nintendo 64DD

The N64DD has a 32-bit coprocessor which is needed to read the magnetic disks, and it would also need the 32-bit coprocessor to transfer data to the main console (the Nintendo 64). It was intended to be Nintendo's answer to the Compact Disc that was used for Sony's PlayStation, which was cheaper to produce. Sony's CD storage could hold approximately 650 megabytes (MB) of information, compared to the Nintendo 64's 32 to 512 megabit (4 to 64 MB) cartridge.

  • Co-Processor: 32-bit coprocessor
  • Memory: 650 megabytes (MB)

Proposed games

Several Pokémon games that were announced for the N64DD were either ended up canceled or being released on cartridge format only, below is the following Pokémon games that were announced:

Non-Pokémon games

External links