EX role: Difference between revisions
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An '''EX | An '''EX role'''<ref>Formatted as "EX role" in-game. ''"An '''EX role''' is another role hidden within a sync pair."''</ref> is an upgrade that can be applied to [[sync pair]]s in {{g|Masters EX}}. Introduced in version 2.36.0, unlocking a sync pair's EX role will grant them a stat boost, and if the pair is also raised to {{6EX}}, then they will gain an additional effect on their sync move. | ||
Sync pairs normally have one of five possible roles: Strike, Support, Tech, Sprint, or Field. A pair's EX Role will also be one of these five, but will differ from the pair's original role. The EX Role of a given sync pair is pre-determined, meaning the player cannot freely select which role to have as a pair's EX Role. | Sync pairs normally have one of five possible roles: Strike, Support, Tech, Sprint, or Field. A pair's EX Role will also be one of these five, but will differ from the pair's original role. The EX Role of a given sync pair is pre-determined, meaning the player cannot freely select which role to have as a pair's EX Role. | ||
Not all sync pairs have | Not all sync pairs have EX roles, though EX roles are planned to be given to additional sync pairs in the future. This feature is currently limited to 5★ sync pairs, though like 6★ EX, this may be expanded to 3★ and 4★ sync pairs in the future. | ||
==Mechanics== | ==Mechanics== | ||
To unlock an EX | To unlock an EX role, a sync pair must use a Roll Cake item matching the EX role. For example, [[File:VSBlue Champion Masters.png|32px|link=]][[File:MastersIcon145.png|32px|link=]]{{DL|Blue (Masters)|Zapdos|Blue (Champion) & Zapdos}} would need to use a [[File:Masters Strike Roll Cake.png|32px|link=]] Strike Roll Cake to unlock their [[File:Masters Special Strike.png|32px|link=]] Special Strike EX Role. | ||
===Stat boost=== | ===Stat boost=== | ||
Unlocking an EX | Unlocking an EX role will grant a stat boost to the sync pair, depending on what the EX role is: | ||
{| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center" | {| class="roundtable" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center" | ||
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==In other languages== | ==In other languages== | ||
==References== | |||
<references /> | |||
==See also== | |||
* [[6★ EX]] | |||
{{-}} | {{-}} |
Revision as of 03:08, 2 September 2023
An EX role[1] is an upgrade that can be applied to sync pairs in Pokémon Masters EX. Introduced in version 2.36.0, unlocking a sync pair's EX role will grant them a stat boost, and if the pair is also raised to 6★ EX, then they will gain an additional effect on their sync move.
Sync pairs normally have one of five possible roles: Strike, Support, Tech, Sprint, or Field. A pair's EX Role will also be one of these five, but will differ from the pair's original role. The EX Role of a given sync pair is pre-determined, meaning the player cannot freely select which role to have as a pair's EX Role.
Not all sync pairs have EX roles, though EX roles are planned to be given to additional sync pairs in the future. This feature is currently limited to 5★ sync pairs, though like 6★ EX, this may be expanded to 3★ and 4★ sync pairs in the future.
Mechanics
To unlock an EX role, a sync pair must use a Roll Cake item matching the EX role. For example, Blue (Champion) & Zapdos would need to use a Strike Roll Cake to unlock their Special Strike EX Role.
Stat boost
Unlocking an EX role will grant a stat boost to the sync pair, depending on what the EX role is:
EX Role | Stats gained | |||||
---|---|---|---|---|---|---|
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Strike | +60 | +40 | N/A | +40 | N/A | N/A |
Support | +60 | N/A | +40 | N/A | +40 | N/A |
Tech | +60 | +20 | +20 | +20 | +20 | N/A |
Sync move effects
Normally, upgrading a sync pair to 6★ EX grants extra effects on their sync move, depending on the sync pair's role:
- Strike : Sync move targets all opponents without its damage scaling down, even if multiple targets are present.
- Tech : Power of sync move increases by 50%.
- Support : The user's first sync move of each battle doubles the number of sync buffs granted to their team (from one to two). A sync move buff acts in stages, similar to a stat buff in the core series, with a +50% increase to overall damage per buff. Effectively, except in special circumstances, this boosts that team's damage from 1.5× after the first sync move to 2× instead.
- Sprint : The first time the user's sync move is used each battle, the sync move countdown is reduced by three.
- Field : Implements a specified field effect before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
If a sync pair is raised to 6★ EX and unlocks their EX role (in either order), then they will have two role-based effects applied to their sync move: the effect matching their original role, and the effect matching their EX Role. For example, a Strike sync pair that has unlocked a Tech EX Role will have their sync move both attack all opponents (from the Strike role) and deal 50% more damage (from the Tech role).
List of sync pairs with EX Roles
Sync pair | Base Role | EX Role | EX Role Availability |
---|---|---|---|
Special Strike |
Tech |
August 28, 2023 | |
Tech |
Support |
August 30, 2023 | |
Support |
Special Strike |
September 1, 2023 |
In other languages
References
- ↑ Formatted as "EX role" in-game. "An EX role is another role hidden within a sync pair."
See also
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |