Individual values: Difference between revisions
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WE NEED TEXT FOR THIS. MEMO: BUG STEVE. | WE NEED TEXT FOR THIS. MEMO: BUG STEVE. | ||
<math>S = \floor{\floor{2B + I + \floor{E \over 4}} \cdot {L \over 100}} + 5</math> | <math>S = \floor{\floor{2B + I + \floor{E \over 4}} \cdot {L \over 100}} + 5</math> | ||
Source: white cat's dexes (http://pokedex.kary.ca/) | |||
RBYGSC: The 15 is the DV and I guess 65535 is effort values. | |||
** MAX STATS ** | |||
To convert the base stats listed in this document to the maximum, use these | |||
formulae and round down to the nearest whole number: | |||
Max HP = (Level x (Base + 15 + (65535 / 2048) + 50) / 50) + 10 | |||
Others = (Level x (Base + 15 + (65535 / 2048)) / 50) + 5 | |||
At level 100, one base point is equivalent to two max points. HP starts from | |||
203, while the other stats start from 98. This means that a base of 100 will | |||
give a maximum of 403 HP (100 x 2 + 203) and 298 Attack/Defense/Speed/Specials | |||
(100 x 2 + 98). All of Mew's and Celebi's stats are at this level. | |||
RSFRLGE: The 31 is the DV's value. 255 is effort values. Note the 1 point increase in stats. | |||
** MAX STATS ** | |||
To convert the base stats listed in this document to the maximum, use these | |||
formulae, rounding down to the nearest whole number after each step: | |||
Max HP = ((Level x ((Base x 2) + 31 + (255 / 4))) / 100) + 10 + Level | |||
Others = (((Level x ((Base x 2) + 31 + (255 / 4))) / 100) + 5) * Personality | |||
At level 100, one base point is equivalent to two max points. HP starts from | |||
204, while the other stats start from 99. This means that a base of 100 will | |||
give a maximum of 404 HP (100 x 2 + 204) and 299 Attack/Defense/Speed/Specials | |||
(100 x 2 + 99). All of Mew's, Celebi's, and Jirachi's stats are at this level. | |||
Personality modifiers may increase or decrease the non-HP stats by 10% each. | |||
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Revision as of 18:33, 31 December 2004
DVs, or IVs (Individual Values), are the Pokémon analogue of genes.
Overview
There are six DVs, one for each stat: HP, Attack, Defense, Special Attack, Special Defense, Speed.
Game-specific notes
Generation I
Generation II
if this is gsc, there aren't any actual changes in the DVs themselves just that they are used to calculate gender, shinyness, and hidden power