Heal Block (move): Difference between revisions
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n=377 | | n=377 | | ||
name=Heal Block | | name=Heal Block | | ||
jname= | jname=かいふくふうじ | | ||
jtrans=Restore Imprison | | jtrans=Restore Imprison | | ||
desc= | desc=The user prevents the foe from using any HP-recovery moves for five turns. | | ||
type= | type=Psychic | | ||
basepp=15 | | basepp=15 | | ||
maxpp=24 | | maxpp=24 | | ||
power= | power=— | | ||
accuracy=100 | | accuracy=100 | | ||
bdesc= | | bdesc= | | ||
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jam=0 | | jam=0 | | ||
cdesc= | | cdesc= | | ||
pokefordex= | appealsc=2 | | ||
scdesc=Prevents the Voltage from going up in the same turn. | | |||
pokefordex=heal+block | | |||
footnotes= | | footnotes= | | ||
touches=no | | touches=no | | ||
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'''Heal Block''' is a non-damaging {{t|Normal}}-type move introduced in [[Generation IV]]. It prevents the opponent from restoring HP for five turns. | '''Heal Block''' is a non-damaging {{t|Normal}}-type move introduced in [[Generation IV]]. It prevents the opponent from restoring HP for five turns. | ||
=Effect= | =Effect= | ||
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</center> | </center> | ||
=In other languages= | |||
{{Project MoveDex notice}} | {{Project MoveDex notice}} | ||
[[ja:かいふくふうじ]] |
Revision as of 16:08, 21 April 2007
Heal Block かいふくふうじ Restore Imprison | ||||||||||||
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Range
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Availability
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Heal Block is a non-damaging Normal-type move introduced in Generation IV. It prevents the opponent from restoring HP for five turns.
Effect
Generation IV
The following moves: Ingrain, Leech Seed, Moonlight, Morning Sun, Recover, Restore Command, and Synthesis are unable to function when Heal Block is in play.
The following abilities: Ice Body, and Rain Dish are unable to function when this move is in play, regardless of the weather.
Learnset
Generation IV
By leveling up
Game | Generation IV |
---|---|
Celebi | 55 |
Shedinja | 52 |
Lunatone | 42 |
Solrock | 42 |
Baltoy | 61 |
Claydol | 73 |
Latios | 5 |
Bronzor | 52 |
Bronzong | 67 |
Dialga | 50 |
Palkia | 50 |
Giratina | 50 |