From Bulbapedia, the community-driven Pokémon encyclopedia.
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Warp Point ワープポイント Warp Points
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Japanese expansion
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Pokémon VS
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Japanese Rarity
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Japanese card no.
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135/141
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Warp Point (Japanese: ワープポイント Warp Points) is a Trainer card. It was first released as part of the Gym Challenge expansion set.
Card text
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with his or her Active Pokémon, then, if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Expedition Base Set print
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any; then, you switch your Active Pokémon with 1 of your Benched Pokémon, if any.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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EX Team Magma vs Team Aqua print
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
|
|
|
FLARE
|
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You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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Your opponent switches 1 of his or her Defending Pokémon with 1 of his or her Benched Pokémon, if any. You switch 1 of your Active Pokémon with 1 of your Benched Pokémon, if any.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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e-Reader data
The Expedition Base Set print includes a Dot Code strip for use with the e-Reader, and has the card ID B-49-#. The short strip contains a brief card summary. There is no long strip for this card.
Release information
This card was first included in the Gym Challenge expansion, originating from the Challenge from the Darkness expansion and Yamabuki City Gym theme deck, with artwork by Keiji Kinebuchi. This print was included in several expansions and Japanese decks until the release of Majestic Dawn. This release featured new artwork by Ryo Ueda, originating in the Entry Pack '08 DX.
Gallery
Trivia
This card's effect matches that of Escape Rope, a card later released in the Plasma Storm expansion.
Origin