User talk:MisterE13/Cardtext/Trainer

Original Series prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
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VSTAR Power
Remove up to 2 damage counters from 1 of your Pokémon.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
e-Card Series through EX Trainer Kit 2 prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
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{{{ruletext}}}
VSTAR Power
Remove 2 damage counters from 1 of your Pokémon (1 if that Pokémon has only 1).
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
EX Unseen Forces through Diamond & Pearl Series prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
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display:none;
{{{ruletext}}}
VSTAR Power
Remove 2 damage counters from 1 of your Pokémon (remove 1 damage counter if that Pokémon has only 1).
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Black & White Series through Sun & Moon Series prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
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display:none;
{{{ruletext}}}
VSTAR Power
Heal 30 damage from 1 of your Pokémon.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play as many Item cards as you like during your turn (before your attack).
Sword & Shield Series and Scarlet & Violet Series prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
Heal 30 damage from 1 of your Pokémon.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play any number of Item cards during your turn.


Original Series prints
Remove up to 2 damage counters from 1 of your Pokémon.
e-Card Series through EX Trainer Kit 2 prints
Remove 2 damage counters from 1 of your Pokémon (1 if that Pokémon has only 1).
EX Unseen Forces through Diamond & Pearl Series prints
Remove 2 damage counters from 1 of your Pokémon (remove 1 damage counter if that Pokémon has only 1).
Black & White Series through Sun & Moon Series prints
Heal 30 damage from 1 of your Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
Sword & Shield Series and Scarlet & Violet Series prints
Remove 2 damage counters from 1 of your Pokémon (remove 1 damage counter if that Pokémon has only 1).
You may play any number of Item cards during your turn.
Base Set print
Illus. Keiji Kinebuchi
Expedition Base Set print
Illus. Keiji Kinebuchi
EX Unseen Forces print
Illus. Shin-ichi Yoshikawa
Black & White print
Illus. Ayaka Yoshida
Kalos Starter Set print
Illus. 5ban Graphics
Evolutions print
Illus. Keiji Kinebuchi
Sun & Moon print
Illus. Toyste Beach
Sword & Shield print
Illus. Ryo Ueda
Scarlet & Violet print
Illus. Ayaka Yoshida
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Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached.
VSTAR Power
The Pokémon V this card is attached to can use the VSTAR Power on this card.

Ability

Star Alchemy
スターアルケミー
During your turn, you may search your deck for a card and put it into your hand. Then, shuffle your deck. (You can't use more than 1 VSTAR Power in a game.)
You may play any number of Item cards during your turn.
ACE SPEC
You can't have more than 1 ACE SPEC card in your deck.
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
If the Pokémon this card is attached to is your Active Pokémon and is damaged by an opponent's attack (even if that Pokémon is Knocked Out), put 6 damage counters on the Attacking Pokémon.
You may play as many Item cards as you like during your turn (before your attack).
Team Plasma
ACE SPEC
You can't have more than 1 ACE SPEC card in your deck.
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
The Genesect-EX this card is attached to can also use the attack on this card. (You still need the necessary Energy to use this attack.)
GrassGrassColorless
G Scope
Gスコープ
This attack does 100 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.)
You may play as many Item cards as you like during your turn (before your attack).
FLARE
Attach this Pokémon Tool to 1 of your opponent's Pokémon-EX that doesn't already have a Pokémon Tool attached to it.

The attacks of the Pokémon this card is attached to do 20 less damage to all Defending Pokémon (before applying Weakness and Resistance). (Don't apply Weakness and Resistance for Benched Pokémon.)

When this card is removed from a Pokémon for any reason, put this card in its owner's discard pile.
You may play as many Item cards as you like during your turn (before your attack).
Gym Challenge print
Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it your opponent, then put it into your hand. Shuffle the rest into your deck.
VS Era and e-Card Series prints
Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it your opponent, and put it into your hand. Shuffle the rest into your deck.
EX Series prints
Look at the top 7 cards from your deck. Choose a Basic Pokémon or Evolution card from those cards, show it to your opponent, and put it into your hand. Put the other 6 cards back on top of your deck. Shuffle your deck afterward.
Black & White Series print
ACE SPEC
You can't have more than 1 ACE SPEC card in your deck.
Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).
Scarlet & Violet Series print
ACE SPEC
You can't have more than 1 ACE SPEC card in your deck.
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your de
You may play any number of Item cards during your turn.
Gym Challenge through
EX Power Keepers print
Illus. Keiji Kinebuchi
Plasma Blast print
Illus. 5ban Graphics
Temporal Forces print
Illus. Studio Bora Inc.
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All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
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{{{ruletext}}}
VSTAR Power
Play Helix Fossil as if it were a Colorless Basic Pokémon. (Helix Fossil counts as a Trainer card as well, but if Helix Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Helix Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Helix Fossil from play. (This doesn't count as a Knocked Out Pokémon.)
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Poké-BODY
Aqua Reaction
アクアリアクション
 
When you attach a Water Energy card from your hand to Helix Fossil (excluding effects of attacks or Poké-Powers), search your deck for a card that evolves from Helix Fossil and put it onto Helix Fossil (this counts as evolving Helix Fossil). Shuffle your deck afterward.
Play Helix Fossil as if it were a Colorless Basic Pokémon. (Helix Fossil counts as a Trainer card as well, but if Helix Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Helix Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Helix Fossil from play. (This doesn't count as a Knocked Out Pokémon.)
Poké-BODY
Aqua Reaction
アクアリアクション
When you attach a Water Energy card from your hand to Helix Fossil (excluding effects of attacks or Poké-Powers), search your deck for a card that evolves from Helix Fossil and put it onto Helix Fossil (this counts as evolving Helix Fossil). Shuffle your deck afterward.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Each Pokémon with Dark or Rocket's in its name (both yours and your opponent's) can use attacks on this card instead of its own.
Colorless
Feint Attack
だましうち
Does 20 damage to 1 of your opponent's Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Each player's Pokémon that has δ on its card can use attacks on this card instead of its own.
Colorless
Delta Call
デルタコール
Search your deck for a Pokémon that has δ on its card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
The attacks of Lightning Pokémon (both yours and your opponent's) cost Lightning less.

Whenever any player plays an Item or Supporter card from their hand, prevent all effects of that card done to this Stadium card.

 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.


Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.

The attacks of Lightning Pokémon (both yours and your opponent's) cost Lightning less.

Whenever any player plays an Item or Supporter card from their hand, prevent all effects of that card done to this Stadium card.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
If the Pokémon this card is attached to has the Dragon Claw attack, it can use the GX attack on this card. (You still need the necessary Energy to use this attack.)
ColorlessColorlessColorless
Destructive Drake-GX
ドラゴンバーンGX
80×
Discard all basic Energy from this Pokémon. This attack does 80 damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)
You may play as many Item cards as you like during your turn (before your attack).