User:Pokey/Pay Day

I don't intend to pursue much data later on, but found these numbers interesting. Beach cave has an average in the mid 20s of Poké yielded when a Pokémon is defeated with Pay Day, while other dungeons can go up to the 200s. I assume it is based on the dungeon's set Poké limits.

Beach Cave

Tested 89 with a mean of ~24.44.

Observations

There seems to be an oddity with the move Pay Day: several times, the data was repeated in succession (observe [45,47]: {29,24,24,24,20,20,29,29,31}). Further, the amount of Poké earned seems to be determined when they spawn, and by where they spawn or what route they are taking. For example, in the data instances of {37,37,x,37} can be found, this usually is because the floor layout had two directions from which Pokémon can come. One of the directions had 2 Pokémon in a row, then one from the other, then again the first.

Data

Precise ordering can be found in the source, enclosed within HTML comments for space. Interpreted as: [Poké] : [frequency].
5 : 4
7 : 3
13 : 1
16 : 15
20 : 10
24 : 11
29 : 25
31 : 8
37 : 12

Highest yield was 37, lowest was 5. Due to the small sample, it should not be seen as complete or wholly accurate. Some generalizations can be derived from it though, as samples this erratic are unlikely to be defined as truly (/independently) random. Note also that there are gaps between each number {5,7,13,16,...}, which may be a consequence of the math involved or incompleteness in the sample.