User:MathyFurret/Memento (move)
Effect
Generation III
Memento causes the user to faint and in return lowers the Attack and Special Attack stat of the target by two stages each. Memento bypasses accuracy checks to always hit, and can hit targets in the semi-invulnerable turn of a move such as Dig or Fly.
The user will not faint if Memento fails (such as if it has no target, is blocked by substitute, or if both the target's stats are already at -6), or if it is blocked by a protection move.
Generation IV
Memento now has 100% accuracy and does not bypass accuracy checks. It can still hit semi-invulnerable targets. The user will now faint even if the move misses or if the target's stats can't be lowered, but not if the move failed for other reasons.
Generation V onwards
Memento can no longer hit semi-invulnerable targets. The user no longer faints if the move misses.
Memento can be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if any of the moves Block, Mean Look or Spider Web was used in the prior turn.
If powered up by a Darkinium Z into Z-Memento, if a Pokémon is switched in to replace the user the same turn, that Pokémon has its HP fully restored (even if Z-Memento was not used successfully after gaining its Z-Power effect). Due to a glitch, this effect is not applied in version 1.0 of Sun and Moon.
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