Template:N2M/GO

Normal


Template documentation
Note: portions of the template sample may not be visible without values provided.

{{N2M/GO}} accepts move's name and an attribute as input, and it returns the value of that move's attribute in Pokémon GO.

Usage

{{subst:N2M/GO|<Move Name>|<Attribute>}}

Parameters

  • 1 Move name, as spelled in game.
    • For moves that have multiple type variations, use a disambiguation enclosed in (parenthesis). Otherwise, it will default to Normal-type. For example:
      • {{subst:N2M/GO|Weather Ball|type}} → Normal
      • {{subst:N2M/GO|Weather Ball (Rock)|type}} → Rock
  • 2 Attribute name. Valid arguments are:
    • id — Internal numeric ID
    • typeType
    • power — Power (Gyms & Raids)
    • energy — Energy gain/cost (Gyms & Raids)
    • duration — Duration (seconds)
    • start — Damage window start (seconds)
    • end — Damage window end (seconds)
    • powerT — Power (Trainer Battles)
    • energyT — Energy gain/cost (Trainer Battles)
    • turns — Fast move turns. (This value is incremented by 1 from the value listed in the Game Master, which starts at 0.)
    • userAttack — Charged move user Attack buff
    • userDefense — Charged move user Defense buff
    • targetAttack — Charged move target Attack buff
    • targetDefense — Charged move target Defense buff
    • chance — Charged move buff activation (%)

TemplateData

Accepts move's name and an attribute as input, and it returns the value of that move's attribute in Pokémon GO. This template should always be subst'd.

Template parameters[Edit template data]

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Move name1

Move name, as spelled in game. For moves that have multiple type variations, use a disambiguation enclosed in (parenthesis). Otherwise, it will default to Normal-type.

Linerequired
Attribute2

Attribute name

Suggested values
id type power energy duration start end powerT energyT turns userAttack userDefense targetAttack targetDefense chance
Linerequired