Note: portions of the template sample may not be visible without values provided.
This template creates a row for a list of items identified by their index number in decimal and hexadecimal.
Parameters
The image can be determined by sprite, parameter 6, or paramter 1 (in that precedence), along with parameter 9. If sprite is used, the image called is File:[sprite].png. If sprite is not used, the image called is File:[Held/Bag] [item] Sprite.png, where [Held/Bag] is "Held" if 9 is "yes" (and "Bag" otherwise) and [item] is 6 if it was set or otherwise 1.
Unnamed
1: item name, used for the item name and link and the image; if this is "Nothing", "None", "?", "???", or "unknown", it is left as plain text and not linked
2: index number in hex (should be four digits in the latest games; at the very least, the same size in every row on a page)
3: index number in decimal
4 (optional): is there an image to display? For Generation I and II games, use "no" to suppress the item sprite column, since items did not have images in those games
5 (optional): a game abbreviation denoting exclusivity. This sets a background color for the row as well as note (*) by the item's name.