Talk:Night Shade (move)

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Could Night Shade be considered a variation of Seismic Toss (or vice versa)?

I don't think they're variations, on the strictest sense of the definition by this wiki. Their PP differs. They are largely similar moves, however. --DarkfireTaimatsu 20:38, 24 June 2008 (UTC)

One thing that should be noted: Despite being a Ghost-type move, it can't damage Shedinja. Possibly because Night Shade can't deal super-effective damage, and Wonder Guard will prevent direct damage from any attack that isn't super-effective against Shedinja. Diachronos 16:25, 9 October 2008 (UTC)

Shuppet can learn it

Today i got a shuppet from spooky manor, here's a screenshot of it: - unsigned comment from Ninask46 (talkcontribs)

Shuppet naturally learn Night Shade at Level 8 in Black & White, it's not special that it is also known by Shuppet from the Dream World. - Kogoro - Talk to me - 22:14, 1 October 2011 (UTC)
Wait, so should it get removed? I've seen other dream world moves that the pokemon can naturally learn also put under the "By event" category. I also realize my title is misleading, if that's what you mean... heheh. Ninask46 22:26, 1 October 2011 (UTC)
Natural moves shouldn't be listed as an event/special move unless the Pokémon in question is granted at a level below the level needed for the move to be learned naturally. Example: Guardian Signs Lv 50 Deoxys (Speed Forme) knowing Extremespeed, which it learns at Lv 97 in Gen IV. - Kogoro - Talk to me - 22:56, 1 October 2011 (UTC)
Ah, Ok, got it. Sorry for the mix-up. This information is still useful for the "spooky manor" article. heh, maybe i should've posted this there. ಠ_ಠ Ninask46 23:18, 1 October 2011 (UTC)


Is there a formula for this move? it would be pretty useful to know the amount of power it deals. It would also make the page look neater. Plokool 04:15, 25 November 2011 (UTC)

From the article: "Night Shade inflicts damage equal to the user's level.". Bluesun 04:37, 25 November 2011 (UTC)

I think what Plokool means is, does it inflict take off the same number of HP as the user's level, or is the base power just modified to match that of the level? Something I've at least been wondering for a whileGreen Zubat (talk) 05:27, 18 November 2012 (UTC)