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This is a '''list of all glitch moves''' found in [[Generation I]] games, most especially {{game|Red and Green|s}}, {{game|Blue| (Japanese)}}, and {{game|Red and Blue|s}}. | This is a '''list of all glitch moves''' found in [[Generation I]] games, most especially {{game|Red and Green|s}}, {{game|Blue| (Japanese)}}, and {{game|Red and Blue|s}}. | ||
Many of these moves share names with normal, non-glitch things, such as [[TM]]s, {{pkmn|Trainer}} classes, etc. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the them have extremely low accuracy, making them | Many of these moves share names with normal, non-glitch things, such as [[TM]]s, {{pkmn|Trainer}} classes, etc. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the them have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Only very few have both relatively high accuracy and a regular effect. | ||
==List of all glitch moves== | ==List of all glitch moves== |
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