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*{{a|Levitate}} provides immunity to {{type2|Ground}} moves, and {{a|Soundproof}} provides immunity to sound-based moves. | *{{a|Levitate}} provides immunity to {{type2|Ground}} moves, and {{a|Soundproof}} provides immunity to sound-based moves. | ||
*{{a|Volt Absorb}} and {{a|Water Absorb}} grant immunity to {{type2|Electric}} and {{type2|Water}} moves respectively, healing the user's HP by 25% instead. | *{{a|Volt Absorb}} and {{a|Water Absorb}} grant immunity to {{type2|Electric}} and {{type2|Water}} moves respectively, healing the user's HP by 25% instead. | ||
*{{a|Dry Skin}} works in part like Water Absorb, healing when hit with a {{type2|Water}} move, but it also heals the Pokémon slightly during | *{{a|Dry Skin}} works in part like Water Absorb, healing when hit with a {{type2|Water}} move, but it also heals the Pokémon slightly during [[Weather conditions#Heavy rain|rain]]. However, it also causes the Pokémon to receive additional damage from {{type2|Fire}} attacks and receive slight damage during [[Weather conditions#Intense sunlight|sunshine]]. | ||
*{{a|Flash Fire}} negates the effect of opponents' Fire-type moves and instead increases the power of the ability's user's own Fire-type attacks. Similarly, {{a|Motor Drive}} negates the effect of opponents' Electric-type moves and instead causes the ability's user's Speed to increase. These abilities include [[status move]]s like {{m|Will-O-Wisp}} and {{m|Thunder Wave}}. | *{{a|Flash Fire}} negates the effect of opponents' Fire-type moves and instead increases the power of the ability's user's own Fire-type attacks. Similarly, {{a|Motor Drive}} negates the effect of opponents' Electric-type moves and instead causes the ability's user's Speed to increase. These abilities include [[status move]]s like {{m|Will-O-Wisp}} and {{m|Thunder Wave}}. | ||
*{{a|Mold Breaker}} removes all immunities to the user's moves. | *{{a|Mold Breaker}} removes all immunities to the user's moves. |
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