Screech (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Screech is a move with 22 PP and 100% accuracy. It targets enemy in the front, while cutting corners, reducing their Defense stat to ¼ of the original value. This reduction is separate from the stat stages and can be applied multiple times, up to 1/128. This move is affected by {{m|Magic Coat}}, {{m|Taunt}} and {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition. Being a sound-based move, it is blocked by {{a|Soundproof}}.
Screech lowers the target's Defense. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, Screech reduces the target's their Defense stat to ¼ of the original value. This reduction is separate from the stat stages and can be applied multiple times, up to 1/128. This move is affected by {{m|Magic Coat}} and the {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition. Being a sound-based move, it is blocked by {{a|Soundproof}}.
 
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onwards, Screech instead lowers the target's Defense by two stages.
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=22|acc=100%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pp=22|acc=100%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=22|acc=100%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=GTI|pp=20|ppmax=99|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=99|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


==={{g|Rumble Rush}}===
==={{g|Rumble Rush}}===
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