Pokémon Omega Ruby and Pokémon Alpha Sapphire Special Demo Version: Difference between revisions

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During gameplay, the player can only access the Pokémon and Bag [[menu]] options, and when the menu is closed, the bottom screen shows [[TV Mauville]]'s Pokémon News on the {{DL|PokéNav Plus|BuzzNav}}. The Demo Version only saves after the player has completed an adventure, immediately before it returns to the title screen.
During gameplay, the player can only access the Pokémon and Bag [[menu]] options, and when the menu is closed, the bottom screen shows [[TV Mauville]]'s Pokémon News on the {{DL|PokéNav Plus|BuzzNav}}. The Demo Version only saves after the player has completed an adventure, immediately before it returns to the title screen.


As the player clears more adventures, more non-playable characters (NPCs) will fill Mossdeep City and Steven will reward the player with items that can be transferred to the Pokémon Omega Ruby and Alpha Sapphire games. Clearing the first adventure also allows the player to transfer a Steelix or Glalie with its Mega Stone to the main games. After the first adventure, once a day, the player may talk to Steven to transfer the new Mega Pokémon or items to their full Omega Ruby or Alpha Sapphire game via [[Pokémon Link]]. There is no restriction on sending items to a full game, but if an Omega Ruby or Alpha Sapphire game has previously received a Steelix or Glalie from a Demo Version, it will not be able to receive another.
As the player clears more adventures, more non-playable characters (NPCs) will fill Mossdeep City and Steven will reward the player with items that can be transferred to the Pokémon Omega Ruby and Alpha Sapphire games. Clearing the first adventure also allows the player to transfer a Steelix or Glalie with its Mega Stone to the main games. After the first adventure, once a day, the player may talk to Steven to transfer the new Mega Pokémon or items to their full Omega Ruby or Alpha Sapphire game via [[Pokémon Link]]. A demo save can only send out the mega Pokémon once. Furthermore, if an Omega Ruby or Alpha Sapphire game has previously received a Steelix or Glalie from a Demo Version, it will not be able to receive another. There is no restriction on sending items to a full game.  
 
If the player faints during any adventure, they will be returned to Mossdeep City standing in front of Steven and the Pokémon Center, with everything reset to its default state. That is, no items will have been used or experience gained and all progress is reset; not even the mission type or the Trainer class or bonus NPC that was present are saved for random mission adventures. During the first adventure, however, losing the first battle at Mossdeep City or the battle with Steelix/Glalie does not cause the player to faint.
If the player faints during any adventure, they will be returned to Mossdeep City standing in front of Steven and the Pokémon Center, with everything reset to its default state. That is, no items will have been used or experience gained and all progress is reset; not even the mission type or the Trainer class or bonus NPC that was present are saved for random mission adventures. During the first adventure, however, losing the first battle at Mossdeep City or the battle with Steelix/Glalie does not cause the player to faint.


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When the Demo Version is started with no saved data, it will randomly choose a theme: "red" or "blue". Throughout the Demo Version, this variable controls: the title screen's theme (Team Aqua for blue or Team Magma for red), the team that appears during missions or as NPCs at Mossdeep City, and the Pokémon that Steven rides ({{p|Latios}} for blue, {{p|Latias}} for red). This variable switches its value after every adventure that is completed, so that the adventures have alternating themes. It also switches its value if the player sends any of their rewards to their full Omega Ruby or Alpha Sapphire game.
When the Demo Version is started with no saved data, it will randomly choose a theme: "red" or "blue". Throughout the Demo Version, this variable controls: the title screen's theme (Team Aqua for blue or Team Magma for red), the team that appears during missions or as NPCs at Mossdeep City, and the Pokémon that Steven rides ({{p|Latios}} for blue, {{p|Latias}} for red). This variable switches its value after every adventure that is completed, so that the adventures have alternating themes. It also switches its value if the player sends any of their rewards to their full Omega Ruby or Alpha Sapphire game.


The game's save data can be erased by pressing the Up, B, and X buttons simultaneously on the Demo's title screen.
The game's save data can be erased only if the save data has been corrupted by pressing the Up, B, and X buttons simultaneously on the Demo's title screen.


===First adventure===
===First adventure===

Navigation menu