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m (→Motivation: adding some slight clarification) |
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A defender may lose motivation in several ways: | A defender may lose motivation in several ways: | ||
* Motivation passively decays every 15 seconds at a rate that scales exponentially with the defender's | * Motivation passively decays every 15 seconds at a rate that scales exponentially with the defender's maximum CP, but levels off at certain CP thresholds<ref>[https://www.reddit.com/r/TheSilphRoad/comments/8aso88/research_in_motivation_decay_in_the_current_gym/ Research in motivation decay in the current gym system]</ref> | ||
** | ** For Pokémon with a maximum 300 CP or less, motivation decays at about 1.375% per hour (or 1.1% CP per hour) | ||
** | ** For Pokémon with a maximum 2324 CP or higher, motivation decays at about 12.5% per hour (or 10% CP per hour) | ||
* If the defender wins (by knockout, forfeit, or timer expiring), motivation still decreases by 2% (or 1.6% CP) | * If the defender wins (by knockout, forfeit, or timer expiring), motivation still decreases by 2% (or 1.6% CP) | ||
* If defeated, the defender will lose about 35% of its maximum motivation (or 28% CP) | * If defeated, the defender will lose about 35% of its maximum motivation (or 28% CP) |