Gym (GO): Difference between revisions

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50 bytes added ,  21 February 2019
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→‎Motivation: adding some slight clarification
m (→‎Motivation: adding some slight clarification)
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A defender may lose motivation in several ways:
A defender may lose motivation in several ways:
* Motivation passively decays every 15 seconds at a rate that scales exponentially with the defender's current CP, but levels off at certain CP thresholds<ref>[https://www.reddit.com/r/TheSilphRoad/comments/8aso88/research_in_motivation_decay_in_the_current_gym/ Research in motivation decay in the current gym system]</ref>
* Motivation passively decays every 15 seconds at a rate that scales exponentially with the defender's maximum CP, but levels off at certain CP thresholds<ref>[https://www.reddit.com/r/TheSilphRoad/comments/8aso88/research_in_motivation_decay_in_the_current_gym/ Research in motivation decay in the current gym system]</ref>
** At 300 CP or less, motivation decays at about 1.375% per hour (or 1.1% CP per hour)
** For Pokémon with a maximum 300 CP or less, motivation decays at about 1.375% per hour (or 1.1% CP per hour)
** At 2324 CP or higher, motivation decays at about 12.5% per hour (or 10% CP per hour)
** For Pokémon with a maximum 2324 CP or higher, motivation decays at about 12.5% per hour (or 10% CP per hour)
* If the defender wins (by knockout, forfeit, or timer expiring), motivation still decreases by 2% (or 1.6% CP)
* If the defender wins (by knockout, forfeit, or timer expiring), motivation still decreases by 2% (or 1.6% CP)
* If defeated, the defender will lose about 35% of its maximum motivation (or 28% CP)
* If defeated, the defender will lose about 35% of its maximum motivation (or 28% CP)

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