Mossdeep Gym: Difference between revisions

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In Ruby and Sapphire, the Gym's floor is covered with tiles similar to [[spin tile]]s that whisk the player across to another area of the Gym when stepped on. Pulling switches changes the direction certain tiles point, allowing the player to access the Gym Leaders when all the switches are pulled. A [[warp tile]] next to them warps the player back to the entrance.
In Ruby and Sapphire, the Gym's floor is covered with tiles similar to [[spin tile]]s that whisk the player across to another area of the Gym when stepped on. Pulling switches changes the direction certain tiles point, allowing the player to reach Tate and Liza when all the switches are pulled. A [[warp tile]] next to them warps the player back to the entrance.


In Emerald, the Gym is similar to [[Saffron Gym]] in that it is a series of rooms connected by warp tiles. Each room contains Trainers and obstacles on spin tiles that rotate when certain tiles are stepped on, changing the path and often bringing the sight of enemy Trainers in-line with the player. Mossdeep Gym is the only Gym in Emerald to change its gimmick so drastically. Also, although other Trainers and statues spin on the spin tiles, the player is unaffected by them.
In Emerald, the Gym is similar to [[Saffron Gym]] in that it is a series of rooms connected by warp tiles. Each room contains Trainers and obstacles on spin tiles that rotate when certain tiles are stepped on, changing the path and often bringing the sight of enemy Trainers in-line with the player. Mossdeep Gym is the only Gym in Emerald to change its gimmick so drastically. Also, although other Trainers and statues spin on the spin tiles, the player is unaffected by them.
At least one of the Gym Trainers must be battled in order to reach Tate and Liza.


===Generation VI===
===Generation VI===
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