Dark Matter: Difference between revisions

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==Characteristics==
==Characteristics==
During the first battle against Dark Matter, its core is surrounded by a cage-like structure. It has no [[Ability]] or [[type]]. In the second battle, it takes on a sphere-like form, which breaks up a bit every time Dark Matter takes enough [[damage]]. After being cracked for the first time, Dark Matter takes on a semi-random type, which resists the type of the last move that hit it. Its type will change each time the sphere gets more cracked, which will happen a total of three times during the fight. In case an [[Alliance]] is used to do this, one of the moves used as a part of it will be chosen at random, even if one of the moves failed to hit.
Dark Matter has no [[type]], and its size matches that of a [[gigantic Pokémon]]. In the first phase of the battle, Dark Matter's core is protected by a cage-like structure. In the second phase, its shell takes on a sphere-like form, which breaks up a bit every time Dark Matter takes enough [[damage]]. After being cracked for the first time, Dark Matter takes on a semi-random type, which resists the type of the last move that hit it. Its type will change each time the sphere gets more cracked, which will happen a total of three times during the fight. In case an [[Alliance]] is used to do this, one of the moves used as a part of it will be chosen at random, even if one of the moves failed to hit.


Like {{OBP|Pokémon|species}}, Dark Matter has [[stats]] and it can be affected by [[status condition]]s. However, due to its lack of an Ability, Ability-affecting moves or [[item]]s, like the {{DL|Wand|Truant Wand}}, have no effect on it.
Like {{OBP|Pokémon|species}}, Dark Matter has [[stats]] and it can be affected by [[status condition]]s.


==Abilities==
===Ability===
Like the [[Void Shadows]] and regular Pokémon, Dark Matter has its own unique ability.
Like the [[Void Shadows]], Dark Matter has its own unique [[ability]].


* '''Dark Matter''' - With this ability, it will say "Dark Matter blew away its surroundings". Dark Matter blows back a target, similar to {{m|Whirlwind}} or {{m|Roar}}, whenever Dark Matter is being attacked.
* '''Dark Matter''' - With this ability, the text will say "Dark Matter blew away its surroundings!", and Dark Matter will blow back all targets around it, similar to {{m|Whirlwind}} or {{m|Roar}}. This automatically happens in the second phase, when it takes enough damage to crack its shell; this happens three times. This Ability cannot be affected by Ability-changing moves or items, such as the {{DL|Wand|Truant Wand}}.


==Attacks==
===Attacks===
Like the [[Bittercold]] in [[Pokémon Mystery Dungeon: Gates to Infinity]], Dark Matter also has special attacks that are unique to it. However, they emphasize less on causing negative status effects and more on dealing damage. All of these attacks have 99 PP each, and are ''''No type'''' in the game's code, meaning they are typeless. Unlike the Bittercold, these moves have actual names in the game's code, rather than '''[[File:Kanji UNUSED icon.png]]UNUSED''', but the names are still not displayed in-game.
Like the [[Bittercold]] in [[Pokémon Mystery Dungeon: Gates to Infinity]], Dark Matter also has special attacks that are unique to it. However, they emphasize less on causing negative status effects and more on dealing damage. All of these attacks have 99 PP each, and are ''''No type'''' in the game's code, meaning they are typeless. Unlike the Bittercold, these moves have actual names in the game's code, rather than '''[[File:Kanji UNUSED icon.png]]UNUSED''', but the names are still not displayed in-game.


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* '''Mow Down''' - Dark Matter rears up a wave of darkness like it would an arm, and then swings the "arm" around itself. Despite its appearance, this attack can only hit Pokémon directly in front of it. Deals roughly 45-65 damage to each Pokémon in the attack radius.
* '''Mow Down''' - Dark Matter rears up a wave of darkness like it would an arm, and then swings the "arm" around itself. Despite its appearance, this attack can only hit Pokémon directly in front of it. Deals roughly 45-65 damage to each Pokémon in the attack radius.


* '''Shadow Casting''' - Also known as "taking aim and striking", Dark Matter surrounds its body with its dark aura, then strikes a target with a shadowy blast. Hits a single target adjacent to it.
* '''Shadow Casting''' - Also known as "taking aim and striking", Dark Matter surrounds its body with its dark aura, then strikes with a shadowy blast. Hits a single target adjacent to it.


* '''WAZA_YOBI_03''' - Dark Matter lets its animosity lash out, surrounding a target with its dark aura. This attack will either inflict a random status condition or reduce a random stat on its target.
* '''WAZA_YOBI_03''' - Dark Matter lets its animosity lash out, surrounding a target with its dark aura. This attack will either inflict a random status condition or reduce a random stat on its target.
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* Like the Bittercold, Dark Matter is created from the negative emotions of Pokémon. According to Ampharos, it is made up of hate, sadness, and rage.
* Like the Bittercold, Dark Matter is created from the negative emotions of Pokémon. According to Ampharos, it is made up of hate, sadness, and rage.
* After the partner chooses to accept Dark Matter and destroys its core, it can faintly be seen saying "ThANK yOU" in white text as the screen fades to white.
* After the partner chooses to accept Dark Matter and destroys its core, it can faintly be seen saying "ThANK yOU" in white text as the screen fades to white.
<!-- * Dark Matter is larger then any Pokémon in size on the battlefield, even larger then [[Gigantic Pokémon]], being ??? squares big. -->
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