Talk:Ten question marks: Difference between revisions

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Is it possible to use arbitrary code execution to reprogram a Gen I or Gen II game so that if a Gen III game is connected to it, a section of data that can be easily manipulated (such as items and their quantities in the Bag or PC) is read as pokemon data, so that ??????????s can be obtained in Gen III games?
Is it possible to use arbitrary code execution to reprogram a Gen I or Gen II game so that if a Gen III game is connected to it, a section of data that can be easily manipulated (such as items and their quantities in the Bag or PC) is read as pokemon data, so that ??????????s can be obtained in Gen III games?
== ?????????? without cheating devices? ==
Is it possible to use arbitrary code execution to reprogram a Gen I or Gen II game so that if a Gen III game is connected to it, a section of data that can be easily manipulated (such as items and their quantities in the Bag or PC) is read as pokemon data, so that ??????????s can be obtained in Gen III games? [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 10:37, 24 September 2016 (UTC)
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