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(Might as well integrate the underleveled Pokémon table in the list.) |
(Restoring deleted information about how the OT displays differently in Stadium 2) |
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Prior to {{game|HeartGold and SoulSilver|s}}, the NPC {{pkmn|Trainer}} will always specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed [[original Trainer]] and [[nickname]]; in later games the [[Trainer ID number]], [[held item]], [[Nature]], {{IV}}s, and/or [[level]] can be fixed as well. | Prior to {{game|HeartGold and SoulSilver|s}}, the NPC {{pkmn|Trainer}} will always specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed [[original Trainer]] and [[nickname]]; in later games the [[Trainer ID number]], [[held item]], [[Nature]], {{IV}}s, and/or [[level]] can be fixed as well. | ||
Like Pokémon traded externally, the traded Pokémon will be treated as an {{pkmn2|outsider}}, and gain a boosted amount of [[Experience|experience points]] in {{pkmn|battle}}. | Like Pokémon traded externally, the traded Pokémon will be treated as an {{pkmn2|outsider}}, and gain a boosted amount of [[Experience|experience points]] in {{pkmn|battle}}. Prior to [[Generation V]], every Pokémon has the same level as the Pokémon it was traded for, except in {{g|XD: Gale of Darkness}}. | ||
==List of in-game trades== | ==List of in-game trades== | ||
===[[Generation I]]=== | ===[[Generation I]]=== | ||
{{Incomplete|section|What about {{jap|Pokémon Stadium}}?}} | {{Incomplete|section|What about {{jap|Pokémon Stadium}}?}} | ||
All [[Trainer ID number]]s and {{IV}}s are random in the [[Generation I]] games. | All [[Trainer ID number]]s and {{IV}}s are random in the [[Generation I]] games. In the handheld games, the [[original Trainer]] is always displayed as "TRAINER" (Japanese: トレーナー ''Trainer''). In {{eng|Pokémon Stadium}}, each Western localization displays the translation of "Trainer" into the language of that game. In [[Pokémon Stadium 2]], the original Trainer is displayed as "Trainer". | ||
====Red and Blue / Red and Green==== | ====Red and Blue / Red and Green==== | ||
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{{-}} | {{-}} | ||
===[[Generation III]]=== | ===[[Generation III]]=== | ||
Several {{OBP|Pokémon|species}} have raised [[Contest condition]]s, even those from {{game|FireRed and LeafGreen|s}}. These Pokémon all have one Contest condition raised by 30 and all other Contest conditions raised by 5 | Several {{OBP|Pokémon|species}} have raised [[Contest condition]]s, even those from {{game|FireRed and LeafGreen|s}}. These Pokémon all have one Contest condition raised by 30 and all other Contest conditions raised by 5, with a [[feel]] ([[sheen]] in [[Generation IV]]) of 10. | ||
====Ruby and Sapphire==== | ====Ruby and Sapphire==== | ||
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|} | |} | ||
{{-}} | {{-}} | ||
In [[Nimbasa City]], after returning the {{key|V|Dropped Item}} to the owner and calling them 51 times, [[Curtis]] or [[Yancy]] will trade the player a different {{OBP|Pokémon|species}} each | In [[Nimbasa City]], after returning the {{key|V|Dropped Item}} to the owner and calling them 51 times, [[Curtis]] or [[Yancy]] (depending on the player's gender), will trade the player a different {{OBP|Pokémon|species}} each day, in this order. Each Pokémon has its {{DL|Ability|Hidden Abilities|Hidden Ability}} and can be either [[Gender|male or female]]. | ||
[[File:Nate OD.png|link=Player character]] If the player is {{ga|Nate}}: | [[File:Nate OD.png|link=Player character]] If the player is {{ga|Nate}}: | ||
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|} | |} | ||
{{-}} | {{-}} | ||
==Underleveled Pokémon== | |||
Since the {{OBP|Pokémon|species}} received in an in-game trade is the same [[level]] as the one traded prior to [[Generation V]], it is sometimes possible to receive a Pokémon at a {{DL|Level|Underleveled Pokémon|lower level}} than normally possible. | Since the {{OBP|Pokémon|species}} received in an in-game trade is the same [[level]] as the one traded prior to [[Generation V]], it is sometimes possible to receive a Pokémon at a {{DL|Level|Underleveled Pokémon|lower level}} than normally possible. | ||