Level: Difference between revisions

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21 bytes added ,  24 June 2014
Updated obedience level cap for Gen VI.
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(Updated obedience level cap for Gen VI.)
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===Disobedience===
===Disobedience===
{{main|Obedience}}
{{main|Obedience}}
When a Pokémon is obtained in a trade, it oftentimes will not obey the player's commands if it is at too high a level. The Pokémon will either ignore orders and use a different move, do nothing at all and loaf around, hurt itself, or go to {{status|sleep}}. This can be corrected if the player has the proper [[Badge]]s. Having fewer than two Badges means that no traded Pokémon whose level is above 10 will obey the player, while having all eight makes all Pokémon obey the player. The specific Badges that cause a rise in the level of obeying Pokémon can be found on their page, though they are typically the second, fourth, sixth, and eighth Badges obtained. Unova breaks this trend, with each Badge giving various levels of obedience.
When a Pokémon is obtained in a trade, it oftentimes will not obey the player's commands if it is at too high a level. The Pokémon will either ignore orders and use a different move, do nothing at all and loaf around, hurt itself, or go to {{status|sleep}}. This can be corrected if the player has the proper [[Badge]]s. Having fewer than two Badges means that no traded Pokémon whose level is above 10 (level 20 in Gen VI) will obey the player, while having all eight makes all Pokémon obey the player. The specific Badges that cause a rise in the level of obeying Pokémon can be found on their page, though they are typically the second, fourth, sixth, and eighth Badges obtained. Unova breaks this trend, with each Badge giving various levels of obedience.


==In the anime==
==In the anime==
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