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Tiddlywinks (talk | contribs) (→In battle: Simpler presentation (I think). It's rather unfortunate that I can't figure out what a good table would look like, especially for this one...) |
Tiddlywinks (talk | contribs) m (→In battle: I added underwater because that's what the <X> Power pages said and Camouflage mentioned it, but I guess that was on Tall grass... I suppose I'll keep it for now, though) |
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***In pond water: has a 30% chance of lowering the target's {{stat|Speed}} and the appearance of {{m|Bubble Beam}} | ***In pond water: has a 30% chance of lowering the target's {{stat|Speed}} and the appearance of {{m|Bubble Beam}} | ||
***In sea water: has a 30% chance of lowering the target's {{stat|Attack}} and the appearance of {{m|Surf}} | ***In sea water: has a 30% chance of lowering the target's {{stat|Attack}} and the appearance of {{m|Surf}} | ||
***[[ | ***In {{DL|Tall grass|seaweed}} ([[underwater]]): has a 30% chance of lowering the target's {{stat|Defense}} and the appearance of {{m|Waterfall}} | ||
**In Generation IV and V: has a 30% chance of lowering the target's {{stat|Attack}} and the appearance of {{m|Water Pulse}} | **In Generation IV and V: has a 30% chance of lowering the target's {{stat|Attack}} and the appearance of {{m|Water Pulse}} | ||
**In Generation VI | **In Generation VI | ||
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***In pond water: turns into {{m|Bubble Beam}} | ***In pond water: turns into {{m|Bubble Beam}} | ||
***In sea water: turns into {{m|Surf}} | ***In sea water: turns into {{m|Surf}} | ||
***[[ | ***In {{DL|Tall grass|seaweed}} ([[underwater]]): turns into {{m|Hydro Pump}} | ||
**In Generation IV and V: turns into {{m|Hydro Pump}} | **In Generation IV and V: turns into {{m|Hydro Pump}} | ||
**In Generation VI | **In Generation VI |