Outsider Pokémon: Difference between revisions

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→‎Description: Using "times" first and then "×" later is bad form
(→‎Description: Removed boosted quote because it's for any boost, not specifically for being an Outsider. And mentioning other boosts at all seems pointless.)
m (→‎Description: Using "times" first and then "×" later is bad form)
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The in-game reasoning provided for this is that Pokémon respect Trainers who have defeated [[Gym Leader]]s: thus, by earning more Badges, a player will gradually cause an increased number of Pokémon to listen to him or her. Also, this rule arguably stands to prevent someone from trading in a high-leveled Pokémon trained on to another game, and easily beating his or her game.
The in-game reasoning provided for this is that Pokémon respect Trainers who have defeated [[Gym Leader]]s: thus, by earning more Badges, a player will gradually cause an increased number of Pokémon to listen to him or her. Also, this rule arguably stands to prevent someone from trading in a high-leveled Pokémon trained on to another game, and easily beating his or her game.


While there is a chance that the Pokémon will not listen to its new Trainer, it will grow faster once traded. Outsider Pokémon gain 1.5 times the normal [[experience]] points awarded for participating in {{pkmn|battle}}s. Since [[Generation IV]], if the outsider Pokémon is from another country, it will gain 1.the normal experience.
While there is a chance that the Pokémon will not listen to its new Trainer, it will grow faster once traded. Outsider Pokémon gain 1.5 times the normal [[experience]] points awarded for participating in {{pkmn|battle}}s. Since [[Generation IV]], if the outsider Pokémon is from another country, it will gain 1.7 times the normal experience.


Even if two different saved games have the same Trainer name, and (although rare) a matching ID number, Pokémon from the games may be outsiders to each other because of a third value: a hidden, [[secret ID]]. In the event that all three values match, the Pokémon may be traded without being classed as outsiders. This has a 1 in 4,294,967,296 (2<sup>-32</sup>) chance of occurring.
Even if two different saved games have the same Trainer name, and (although rare) a matching ID number, Pokémon from the games may be outsiders to each other because of a third value: a hidden, [[secret ID]]. In the event that all three values match, the Pokémon may be traded without being classed as outsiders. This has a 1 in 4,294,967,296 (2<sup>-32</sup>) chance of occurring.

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