Appendix:HeartGold and SoulSilver walkthrough/Section 2: Difference between revisions

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== Routes 30 & 31 ==
==Routes 30 & 31==
 
Now that you've completed the errand for [[Professor Elm]], the Youngsters that had blocked the western part of the route have ended their battle, allowing you to continue north on the way to [[Violet City]].
Now that you've completed the errand for [[Professor Elm]], the Youngsters that had blocked the western part of the route have ended their battle, allowing you to continue north on the way to [[Violet City]].


{{rt|31|Johto}} is a small route that serves to connect {{rt|30|Johto}} in the south and Violet in the west. The western entrance to [[Dark Cave]] is located here, but you won't be able to get very far yet, though you can catch a {{p|Geodude}} from there and raise it to learn {{m|Rock Throw}} if you wish to use it for the upcoming Gym match. Pick up the [[Potion]] near the cave and continue west. You can pick a Blk Apricorn off the tree by the pond, and grab a Poké Ball south of the nearby ledge.
{{rt|31|Johto}} is a small route that serves to connect {{rt|30|Johto}} in the south and Violet in the west. The western entrance to [[Dark Cave]] is located here, but you won't be able to get very far yet, though you can catch a {{p|Geodude}} from there and raise it to learn {{m|Rock Throw}} if you wish to use it for the upcoming Gym match. Pick up the [[Potion]] near the cave and continue west. You can pick a Blk Apricorn off the tree by the pond, and grab a Poké Ball south of the nearby ledge.


{| class="expandable" align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};"
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{{catch/entryhs|418|Buizel|yes|yes|Sinnoh|4|all=20%|type1=Water}}
{{catch/entryhs|418|Buizel|yes|yes|Sinnoh|4|all=20%|type1=Water}}
{{catch/footer|land}}
{{catch/footer|land}}


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== Violet City ==
==Violet City==
[[File:Violet City HGSS.png|thumb|300px|Violet City]]
[[File:Violet City HGSS.png|thumb|300px|Violet City]]


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===In-game trade===
The kid in the house near the Poké Center is looking for a {{p|Bellsprout}}. If you happened to catch an extra on Route 31, it's a good idea to trade it to him. The {{p|Onix}} you get in return can make the Gym battle here much easier, especially if you chose to start with {{p|Chikorita}}.


=== In-game trade ===
===Earl's Pokémon Academy===
 
The Academy is where young prospective Trainers learn how to raise Pokémon. On the blackboard are descriptions of the several status problems that can affect a Pokémon.
The kid in the house near the Poké Center is looking for a {{p|Bellsprout}}.  If you happened to catch an extra on Route 31, it's a good idea to trade it to him.  The {{p|Onix}} you get in return can make the Gym battle here much easier, especially if you chose to start with {{p|Chikorita}}.
 
=== Earl's Pokémon Academy ===
 
The Academy is where young prospective Trainers learn how to raise Pokémon. On the blackboard are descriptions of the several status problems that can affect a Pokémon.


=== Sprout Tower ===
===Sprout Tower===
[[File:Sprout Tower HGSS.png|thumb|left|Sprout Tower]]
[[File:Sprout Tower HGSS.png|thumb|left|Sprout Tower]]


The Sprout Tower is a towering pagoda run by {{tc|Sage}}s. Since these monks also train Pokémon, this is a good opportunity to train before challenging the Violet Gym. Enter the tower and go up the latter. Fight the first Sage and go down the latter to the east. Grab the [[Parlyz Heal]], fight the Sage in the west and go up the latter. Grab the [[X Accuracy]], fight the other Sage, and go up the latter. Grab the [[Potion]] and fight the three Sages. After battling past the other Sages, you find [[Silver (game)|the red-haired guy]] having just defeated the head Sage. He says that he doesn't agree treating Pokémon with love, then uses an [[Escape Rope]] to leave the tower. Grab the [[Escape Rope]] in the east, then battle the head Sage. After defeating the elder Sage, you will receive {{TM|70|Flash}}. After receiving the TM, Trainers are free to challenge the [[Violet Gym]].
The Sprout Tower is a towering pagoda run by {{tc|Sage}}s. Since these monks also train Pokémon, this is a good opportunity to train before challenging the Violet Gym. Enter the tower and go up the latter. Fight the first Sage and go down the latter to the east. Grab the [[Parlyz Heal]], fight the Sage in the west and go up the latter. Grab the [[X Accuracy]], fight the other Sage, and go up the latter. Grab the [[Potion]] and fight the three Sages. After battling past the other Sages, you find [[Silver (game)|the red-haired guy]] having just defeated the head Sage. He says that he doesn't agree treating Pokémon with love, then uses an [[Escape Rope]] to leave the tower. Grab the [[Escape Rope]] in the east, then battle the head Sage. After defeating the elder Sage, you will receive {{TM|70|Flash}}. After receiving the TM, Trainers are free to challenge the [[Violet Gym]].


{| class="expandable" align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};"
{| class="expandable" align="center" style="background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};"
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{{sign|DPcity|footer}}
{{sign|DPcity|footer}}


The [[Violet Gym]] specializes in {{type|Flying}}s, so bring along Pokémon with {{type|Rock}} and {{type|Electric}}s to have the advantage. Step onto the wooden platform to be elevated high into the air. Like in [[Generation II]], the Gym features a central walkway in the shape of an "S", but this time, Trainers can avoid the two Bird Keepers to battle [[Falkner]] immediately. His {{p|Pidgey}} isn't much of a threat, but be wary when fighting his {{p|Pidgeotto}} - it knows the move {{m|Roost}}, which recovers half of its health. Expose the {{t|Flying}}-types to their weaknesses: {{t|Rock}} and {{t|Electric}}-type moves.
The [[Violet Gym]] specializes in {{type|Flying}}s, so bring along Pokémon with {{type|Rock}} and {{type|Electric}}s to have the advantage. Step onto the wooden platform to be elevated high into the air. Like in [[Generation II]], the Gym features a central walkway in the shape of an "S", but this time, Trainers can avoid the two Bird Keepers to battle [[Falkner]] immediately. His {{p|Pidgey}} isn't much of a threat, but be wary when fighting his {{p|Pidgeotto}} - it knows the move {{m|Roost}}, which recovers half of its health. Expose the {{t|Flying}}-types to their weaknesses: {{t|Rock}} and {{t|Electric}}-type moves.


{| align="center"
{| align="center"
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{{Trainerfooter|Flying|2|inside}}
{{Trainerfooter|Flying|2|inside}}
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{{Party|color={{flying color}}|headcolor={{flying color light}}|bordercolor={{flying color dark}}
{{Party|color={{flying color}}|headcolor={{flying color light}}|bordercolor={{flying color dark}}
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After defeating him, Falkner awards you the {{badge|Zephyr}}, which makes all Pokémon of level 20 or less obey without question. The Badge also allows the use of {{m|Rock Smash}} in the field. He also gives out {{TM|51|Roost}} as a prize.


After defeating him, Falkner awards you the {{badge|Zephyr}}, which makes all Pokémon of level 20 or less obey without question.  The badge also allows the use of {{m|Rock Smash}} in the field.  He also gives out {{TM|51|Roost}} as a prize.
When you leave the Gym, {{prof|Elm}} calls you, asking you to speak to his aide. Unlike in Generation II, his aide is waiting at the Poké Mart, not the Pokémon Center. He asks you to take care of the {{DL|List of key items in Generation IV|Mystery Egg}}; sometime later, it will hatch into a {{p|Togepi}} who knows {{m|Extrasensory}}, then evolve into {{p|Togetic}} who has a pretty good movepool, and finally {{p|Togekiss}} who knows {{m|Aura Sphere}} and {{m|Sky Attack}}. Once the egg hatches Professor Elm will contact you and wishes to see the Pokémon that hatched from it. If you talk to him with Togepi as your [[Walking Pokémon]] he'll give you a free {{evostone|Everstone}}. When you step outside the Mart, you will encounter one of the five [[Kimono Girl]]s, five sisters who study at Ecruteak City's Dance Theater. She takes note of your character, and leaves to the south. Pick the Ylw Apricorn nearby, and leave west from the city to reach part of {{rt|36|Johto}}.
 
When you leave the Gym, {{prof|Elm}} calls you, asking you to speak to his aide. Unlike in Generation II, his aide is waiting at the Poké Mart, not the Pokémon Center. He asks you to take care of the {{DL|List of key items in Generation IV|Mystery Egg}}; sometime later, it will hatch into a {{p|Togepi}} who knows {{m|Extrasensory}}, then evolve into {{p|Togetic}} who has a pretty good movepool, and finally {{p|Togekiss}} who knows {{m|Aura Sphere}} and {{m|Sky Attack}}. Once the egg hatches Professor Elm will contact you and wishes to see the Pokémon that hatched from it. If you talk to him with Togepi as your [[Walking Pokémon]] he'll give you a free {{DL|Evolutionary stone|Everstone}}. When you step outside the Mart, you will encounter one of the five [[Kimono Girl]]s, five sisters who study at Ecruteak City's Dance Theater. She takes note of your character, and leaves to the south. Pick the Ylw Apricorn nearby, and leave west from the city to reach part of {{rt|36|Johto}}.
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{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
[[Category:HeartGold and SoulSilver walkthrough]]
[[Category:HeartGold and SoulSilver walkthrough]]

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