Personality value: Difference between revisions

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In a Pokémon species's [[Pokémon base stats data structure in the GBA|base stat structure]], there is a byte called the ''gender threshold'', with a value between <code>00000000</code> and <code>11111111</code>. For genderless Pokémon such as {{p|Magnemite}}, the value of this byte is <code>11111111</code>. For female only Pokémon such as {{p|Nidoran♀}}, the value of this byte is <code>11111110</code>. For male only Pokémon such as {{p|Nidoran♂}}, the value of this byte is <code>00000000</code>. Pokémon with ''both'' genders occupy the rest of the spectrum. For these Pokémon, if the value of ''p<sub>gender</sub>'' is <b>equal to or greater than</b> that of the base stat value (the gender threshold), the Pokémon is male, otherwise it is female.
In a Pokémon species's [[Pokémon base stats data structure in the GBA|base stat structure]], there is a byte called the ''gender threshold'', with a value between <code>00000000</code> and <code>11111111</code>. For genderless Pokémon such as {{p|Magnemite}}, the value of this byte is <code>11111111</code>. For female only Pokémon such as {{p|Nidoran♀}}, the value of this byte is <code>11111110</code>. For male only Pokémon such as {{p|Nidoran♂}}, the value of this byte is <code>00000000</code>. Pokémon with ''both'' genders occupy the rest of the spectrum. For these Pokémon, if the value of ''p<sub>gender</sub>'' is <b>equal to or greater than</b> that of the base stat value (the gender threshold), the Pokémon is male, otherwise it is female.


{| border=1 style="background: #fff; border:1px solid #000; border-collapse:collapse; float:left"
{| class="roundy" style="width:auto; text-align:center; background: #C0C0FF; border: 3px solid blue;"
|- style="background: #C0C0FF;"
|-  
! colspan="2" | Base stat value
! colspan="2" | Base stat value
! colspan="2" | Gender ratio
! colspan="2" | Gender ratio
|- style="background: #C0C0FF;"
|-  
! Binary
! Binary
! Decimal
! Decimal
! Male
! Male
! Female
! Female
|- style="text-align:center"
|- style="background:#fff"
| <code>11111111</code>
| <code>11111111</code>
| 255
| 255
| colspan="2" | Genderless
| colspan="2" | Genderless
|- style="text-align:center"
|- style="background:#fff"
| <code>11111110</code>
| <code>11111110</code>
| 254
| 254
| style="text-align:right" | 0.0%
| 0.0%
| style="text-align:right" | 100.0%
| 100.0%
|- style="text-align:center"
|- style="background:#fff"
| <code>11011111</code>
| <code>11011111</code>
| 223
| 223
| style="text-align:right" | 12.5%
| 12.5%
| style="text-align:right" | 87.5%
| 87.5%
|- style="text-align:center"
|- style="background:#fff"
| <code>10111111</code>
| <code>10111111</code>
| 191
| 191
| style="text-align:right" | 25.0%
| 25.0%
| style="text-align:right" | 75.0%
| 75.0%
|- style="text-align:center"
|- style="background:#fff"
| <code>01111111</code>
| <code>01111111</code>
| 127
| 127
| style="text-align:right" | 50.0%
| 50.0%
| style="text-align:right" | 50.0%
| 50.0%
|- style="text-align:center"
|- style="background:#fff"
| <code>00111111</code>
| <code>00111111</code>
| 63
| 63
| style="text-align:right" | 75.0%
| 75.0%
| style="text-align:right" | 25.0%
| 25.0%
|- style="text-align:center"
|- style="background:#fff"
| <code>00011111</code>
| <code>00011111</code>
| 31
| 31
| style="text-align:right" | 87.5%
| 87.5%
| style="text-align:right" | 12.5%
| 12.5%
|- style="text-align:center"
|- style="background:#fff"
| <code>00000000</code>
| <code>00000000</code>
| 0
| 0
| style="text-align:right" | 100.0%
| 100.0%
| style="text-align:right" | 0.0%
| 0.0%
|}
|}
<br clear="all">
<br clear="all">
Line 73: Line 73:
The number acquired as the remainder corresponds to the personality as follows:
The number acquired as the remainder corresponds to the personality as follows:


{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
{| class="roundy" style="width:auto; text-align:center; background: #C0C0FF; border: 3px solid blue;"
|- style="background: #C0C0FF;"
|-  
! ''p'' % 25
! ''p'' % 25
! Nature
! Nature
|-
|- style="background:#fff"
|0
|0
|Hardy
|Hardy
|-
|- style="background:#fff"
|1
|1
|Lonely
|Lonely
|-
|- style="background:#fff"
|2
|2
|Brave
|Brave
|-
|- style="background:#fff"
|3
|3
|Adamant
|Adamant
|-
|- style="background:#fff"
|4
|4
|Naughty
|Naughty
|-
|- style="background:#fff"
|5
|5
|Bold
|Bold
|-
|- style="background:#fff"
|6
|6
|Docile
|Docile
|-
|- style="background:#fff"
|7
|7
|Relaxed
|Relaxed
|-
|- style="background:#fff"
|8
|8
|Impish
|Impish
|-
|- style="background:#fff"
|9
|9
|Lax
|Lax
|-
|- style="background:#fff"
|10
|10
|Timid
|Timid
|-
|- style="background:#fff"
|11
|11
|Hasty
|Hasty
|-
|- style="background:#fff"
|12
|12
|Serious
|Serious
|-
|- style="background:#fff"
|13
|13
|Jolly
|Jolly
|-
|- style="background:#fff"
|14
|14
|Naive
|Naive
|-
|- style="background:#fff"
|15
|15
|Modest
|Modest
|-
|- style="background:#fff"
|16
|16
|Mild
|Mild
|-
|- style="background:#fff"
|17
|17
|Quiet
|Quiet
|-
|- style="background:#fff"
|18
|18
|Bashful
|Bashful
|-
|- style="background:#fff"
|19
|19
|Rash
|Rash
|-
|- style="background:#fff"
|20
|20
|Calm
|Calm
|-
|- style="background:#fff"
|21
|21
|Gentle
|Gentle
|-
|- style="background:#fff"
|22
|22
|Sassy
|Sassy
|-
|- style="background:#fff"
|23
|23
|Careful
|Careful
|-
|- style="background:#fff"
|24
|24
|Quirky
|Quirky
Line 207: Line 207:


===Stats by index number===
===Stats by index number===
{| border=1 style="background: #fff; border:1px solid #000; border-collapse:collapse;"
{| class="roundy" style="width:auto; text-align:center; background: #C0C0FF; border: 3px solid blue;"
|- style="background: #C0C0FF;"
|-  
! ''p'' % 6
! ''p'' % 6
! Stat
! Stat
|-
|- style="background:#fff"
|0
|0
|HP
|HP
|-
|- style="background:#fff"
|1
|1
|Attack
|Attack
|-
|- style="background:#fff"
|2
|2
|Defense
|Defense
|-
|- style="background:#fff"
|3
|3
|Speed
|Speed
|-
|- style="background:#fff"
|4
|4
|Special Attack
|Special Attack
|-
|- style="background:#fff"
|5
|5
|Special Defense
|Special Defense
Line 268: Line 268:
Also, since Nature is also determined by the last two digits of the personality value, the Nature of a Pokémon will constrain the day of month modifier in Power (and to a lesser extent, Stamina) for a Pokémon. For example, a Hardy {{p|Wurmple}} (last digit 0 or 5) will never get a +9 or a +7 from a day of month modifier in Power; if it evolves into a {{p|Cascoon}} (the last digit is 5) it furthermore entails that its best performance will be on the first day of each month, barring Aprijuice factors (as it has its sole +5 boost on the first day on each month)—in contrast, a Hardy {{p|Silcoon}} will have a +5 boost six times a month (on days ending with 4 or 6).
Also, since Nature is also determined by the last two digits of the personality value, the Nature of a Pokémon will constrain the day of month modifier in Power (and to a lesser extent, Stamina) for a Pokémon. For example, a Hardy {{p|Wurmple}} (last digit 0 or 5) will never get a +9 or a +7 from a day of month modifier in Power; if it evolves into a {{p|Cascoon}} (the last digit is 5) it furthermore entails that its best performance will be on the first day of each month, barring Aprijuice factors (as it has its sole +5 boost on the first day on each month)—in contrast, a Hardy {{p|Silcoon}} will have a +5 boost six times a month (on days ending with 4 or 6).


{| {{bluetable2}}
{| class="roundy" style="width:auto; text-align:center; background: #C0C0FF; border: 3px solid blue;"
|-
! Attribute
! Attribute
! Attribute modifier
! Attribute modifier
Line 275: Line 276:
! Neutral Nature -10
! Neutral Nature -10
! Other Nature stat
! Other Nature stat
|-
|- style="background:#fff"
| Power
| Power
| 0
| 0
Line 282: Line 283:
| Bashful
| Bashful
| Attack
| Attack
|-
|- style="background:#fff"
| Stamina
| Stamina
| 1
| 1
Line 289: Line 290:
| Quirky
| Quirky
| Defense
| Defense
|-
|- style="background:#fff"
| Skill
| Skill
| 2
| 2
Line 296: Line 297:
| Serious
| Serious
| Sp. Def
| Sp. Def
|-
|- style="background:#fff"
| Jump
| Jump
| 3
| 3
Line 303: Line 304:
| Docile
| Docile
| Sp. Atk
| Sp. Atk
|-
|- style="background:#fff"
| Speed
| Speed
| 4
| 4
Line 315: Line 316:


The calculated value is then translated into a difference in stars as follows:
The calculated value is then translated into a difference in stars as follows:
{| {{bluetable2}}
{| class="roundy" style="width:auto; text-align:center; background: #C0C0FF; border: 3px solid blue;"
|-
! Stars
! Stars
| -4
| style="background:#fff" | -4
| -3
| style="background:#fff" | -3
| -2
| style="background:#fff" | -2
| -1
| style="background:#fff" | -1
| 0
| style="background:#fff" | 0
| 1
| style="background:#fff" | 1
| 2
| style="background:#fff" | 2
| 3
| style="background:#fff" | 3
| 4
| style="background:#fff" | 4
|-
|-
! Score
! Score
| < -120
| style="background:#fff" | < -120
| -119 - -80
| style="background:#fff" | -119 - -80
| -79 - -40
| style="background:#fff" | -79 - -40
| -39 - -15
| style="background:#fff" | -39 - -15
| -14 - 14
| style="background:#fff" | -14 - 14
| 15 - 39
| style="background:#fff" | 15 - 39
| 40 - 79
| style="background:#fff" | 40 - 79
| 80 - 119
| style="background:#fff" | 80 - 119
| > 120
| style="background:#fff" | > 120
|}
|}


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