115
edits
Kyoufu Kawa (talk | contribs) mNo edit summary |
Kyoufu Kawa (talk | contribs) (DVs) |
||
Line 9: | Line 9: | ||
If you play in an emulator like No$GBA or VBA, you can open a RAM viewer. Sometimes, if you look at a Pokémon data structure, you can see the encrypted substructs change values in a flash. This is because the game decrypts the whole thing for use and encrypts them again immediately afterwards. I always did wonder how it was supposed to use the data if it's encrypted... --[[User:Kyoufu Kawa|Kyoufu Kawa]] 16:52, 31 July 2007 (UTC) | If you play in an emulator like No$GBA or VBA, you can open a RAM viewer. Sometimes, if you look at a Pokémon data structure, you can see the encrypted substructs change values in a flash. This is because the game decrypts the whole thing for use and encrypts them again immediately afterwards. I always did wonder how it was supposed to use the data if it's encrypted... --[[User:Kyoufu Kawa|Kyoufu Kawa]] 16:52, 31 July 2007 (UTC) | ||
== DVs == | |||
Investigation of Fire Red assembly code reveals that the DVs field is not exactly as described. More to follow. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 20:06, 10 August 2007 (UTC) |
edits