Pokémon Breeder mini

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554Darumaka.png The subject of this article has no official English name.
The name currently in use is a fan translation of the Japanese name.
Pokémon Breeder mini
Breeder mini JP boxart.png
Japanese boxart
Basic info
Platform: Pokémon mini
Category: Simulation
Players: Single player
Connectivity: Infrared
Developer: Jupiter Corporation
Publisher: Nintendo
Part of: Pokémon mini series
Release dates
Japan: December 14, 2002[1]
North America: N/A
Australia: N/A
Europe: N/A
South Korea: N/A
Hong Kong: N/A
Taiwan: N/A
Japanese: Jupiter's official website
English: N/A
StrategyWiki has more about this subject:

Pokémon Breeder mini (Japanese: ポケモンそだてやさんミニ Pokémon Day-Care Man mini) is a game released for Pokémon mini. It has only been released in Japan.

The objective of the game is to care for a young Torchic, Treecko, or Mudkip.


After setting the time and choosing a name, Professor Birch tells the player that he found rare eggs. However, he is too busy to take care of them, so he gives the player a choice between a Torchic, a Treecko, or a Mudkip to hatch and raise. The player's first task is to place the egg into a basket and stroke it until it hatches.

The player interacts with the Pokémon using the D-pad to move a cursor around the interface. The player can pet, play with, and drag their Pokémon with this cursor. They can also interact with background objects such as a light switch and a drawer.

Unlike standard virtual pet video games, the player's goal in Pokémon Breeder mini is not to keep the Pokémon alive but rather to train it in three out of four different skill categories. The game allows the player to train their Pokémon by playing with it using various toys, feeding it Pokéblocks, and playing with it outside in various challenges.


The player must keep aware of the Pokémon's hunger and energy levels. When its hunger is low, its energy drops faster than usual. When its energy is low, then it becomes tired. Certain activities lower the Pokémon's energy quicker than others, such as playing outside. If the Pokémon is tired, it will attempt to sleep on the floor, which will cause it to be unhappy when it wakes up. To prevent this, the player must place their Pokémon into a basket. While sleeping, the Pokémon's energy slowly rises. Its energy rises quicker if the player turns the lights off while it sleeps.

The player can feed their Pokémon with an unlimited supply of Pokémon food. Pokéblocks do not lower the Pokémon's hunger.


The Pokémon has four skills: love, strength, intellect, and beauty. Every action that improves a skill decreases the Pokémon's energy.

When the Pokémon has enough energy, it can play again, thus allowing the player to improve its skills. The game includes various toys that improve different skills in different ways. The player has the feather toy in the beginning of the game and obtains other toys as they outside with their Pokémon. All toys can be found in the drawer inside the house once they are unlocked.

  • Feather: The Pokémon will attempt to chase this toy. The player can wiggle the feather to entice their Pokémon to chase it faster. The player can also wave the feather above their Pokémon's head to cause it to jump in an attempt to catch it.
  • Bubble wand: The player uses this toy to blow bubbles, which their Pokémon will watch float to the other side of the room.
  • Bucket: The player can drop this toy on top of their Pokémon. The Pokémon will then run left and right in an attempt to escape the trap until it hits a wall.
  • Camera: The player may take pictures of their Pokémon with this toy.
  • Ghost: The player chases their Pokémon with this toy, causing the Pokémon to run from it.
  • Piano: The Pokémon plays a tune with this toy.
  • Radio: The player guides their Pokémon in dancing to the music of this toy.
  • Remote Control Car: The player controls this toy.

Additionally, the player can also improve their Pokémon's skills by playing with their Pokémon outside. Each Pokémon has three different outdoor games: one challenge, one for playing, and one for exercising. The appearance and function of each of these three games vary depending on which Pokémon the player chose, and each one requires little input from the player.

After the Pokémon eats or plays outside, it becomes dirty and requires the player to brush it in order to be happy. This also improves the Pokémon's beauty.

Lastly, the player can improve various skills using either red, blue, pink, green, or yellow Pokéblocks, which the player receives by connecting the game to certain television remotes. The player may feed Pokémon one Pokéblock every three hours. Sometimes, the player's Pokémon may refuse to eat a particular color Pokéblock.

Pokéblock color Flavor Love Strength Intellect Beauty
Red Pokéblock.png Red Spicy + +
Blue Pokéblock.png Blue Dry + +
Pink Pokéblock.png Pink Sweet + +
Green Pokéblock.png Green Bitter +
Yellow Pokéblock.png Yellow Sour +


Occasionally, Pokémon may appear at the window inside of the house. It will be registered in a photo gallery so that the player can view a picture of it later through the gallery on the title screen.


The game ends when three out of the four different skill categories is complete. The player must give the Pokémon to a new owner. A picture of the Pokémon with its new trainer will appear in a gallery separate from the guest Pokémon gallery, which can also be viewed on the title screen.


  • The Pokémon mini will vibrate when the player's Pokémon wants the player's attention.
  • The game automatically saves to ensure that gameplay is never lost.
  • The game takes advantage of the Pokémon mini's internal clock. As long as the game cartridge is in the system, the player's Pokémon will continue to age.
  • The game can connect with other games via infrared in order to share Pokéblocks.
  • The game can also connect with television remotes via infrared in order to obtain Pokéblocks.
  • If the player is confused about what to do next, they may contact Professor Birch or May.


  • In the beginning of the game, the player must hatch the egg by repeatedly pressing left and right on the D-pad alternatively. If the player places the egg at the farthest right of the basket and holds right on the D-pad, then the egg will hatch faster.
  • Pokémon Breeder mini is the second most text-heavy game for the Pokémon mini, next to Pokémon Zany Cards.
  • This is the only game for the Pokémon mini to not be part of Generation II, falling into Generation III instead.

External links


Pokémon game templates

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