Template:TCGTrainerText: Difference between revisions

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! style="color:#FFFFFF; background: radial-gradient(#29b6e0, #0d2026);" | {{{attackname|Do Nothing}}}{{#if:{{{attackjname|}}}|<br><small><span lang="ja">{{tt2|{{{attackjname|何もする}}}|{{{attackjtrans|No Action}}}|FFFFFF}}</span></small>|}}
! style="color:#FFFFFF; background: radial-gradient(#29b6e0, #0d2026);" | {{{attackname|Do Nothing}}}{{#if:{{{attackjname|}}}|<br><small><span lang="ja">{{tt2|{{{attackjname|何もする}}}|{{{attackjtrans|No Action}}}|FFFFFF}}</span></small>|}}
! width="80px" class="{{#if: {{{attackeffect|}}}|roundytr|roundyright}}" style="color:#000000; background: radial-gradient(#29b6e0, #0d2026);" | <big><big>{{{attackdamage|&nbsp;}}}</big></big>
! width="80px" class="{{#if: {{{attackeffect|}}}|roundytr|roundyright}}" style="color:#FFFFFF; background: radial-gradient(#29b6e0, #0d2026);" | <big><big>{{{attackdamage|&nbsp;}}}</big></big>
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| {{#if: {{{attackeffect|blah}}}|style="padding-top: 2px;"|style="display:none;"}} colspan="3" | {{{attackeffect|At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.}}}
| {{#if: {{{attackeffect|blah}}}|style="padding-top: 2px;"|style="display:none;"}} colspan="3" | {{{attackeffect|At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.}}}

Revision as of 15:03, 20 April 2019

All prints
AceSpec.png You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
AceSpec.png You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
{{{ruletext}}}
This card does absolutely nothing.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.