User:Arima/Pokémon Rumble - Moves

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 10:03, 3 September 2019 by Arima (talk | contribs) (Created page with "==Moves List - Pokémon Rumble World== ===Moves with 0 Stars=== Moves which do not inflict damage but raise or lower stats, recover HP, or inflict a status effect instead. {...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Moves List - Pokémon Rumble World

Moves with 0 Stars

Moves which do not inflict damage but raise or lower stats, recover HP, or inflict a status effect instead.

Move Name Element Type Additional Effects
Confide Normal Lowers the foe's Attack.
Double Team Normal Evasiveness goes up.
Endure Normal The user endures and attack, leaving at least 1 HP.
Growl Normal Lowers the foe's Attack.
Helping Hand Normal The Power of allies' moves goes up.
Harden Normal Defense goes up.
Nature Pwoer Normal Uses a different move in different places.
Safeguard Normal Protects the user and its allies from status changes.
Scary Face Normal Lowers the foe's speed.
Splash Normal None
Substitute Normal The user makes a copy of itself by using some of its HP.
Supersonic Normal Confuses the foe.
Swagger Normal Confuses the foe, but makes it stronger.
Wish Normal Restores HP.
Counter Fight When the user is damaged, the attacker is damaged.
Tailwind Flying Speed goes up for the user and its allies.
Toxic Poison Badly poisons the foe.
Ground
Rock
Rage Powder Bug The user becomes a decoy.
String Shot Bug Lowers the foe's speed.
Ghost
Iron Defense Steel Defense goes up.
Fire
Water
Stun Spore Grass Paralyzes the foe.
Synthesis Grass Restores HP.
Thunder Wave Electric Paralyzes the foe.
Amnesia Psychic Defense goes up.
Calm Mind Psychic Attack and Defense goes up.
Gravity Psychic The Hit ratio of nearby Pokémon goes up.
Light Screen Psychic Damage received by the user and its allies goes down.
Rest Psychic Restores HP, but the user falls asleep.
Haze Ice Restores the status of nearby Pokémon to normal.
Dragon
Torment Dark Keeps the foe from attacking.
Fairy

Moves with 1 Star

Move Name Element Type Additional Effects
Pound Normal None
Quick Attack Normal None
Tackle Normal None
Fight
Flying
Poison
Spikes Ground None
Stealth Rock Rock Does a fixed amount of damage.
Bug
Ghost
Steel
Fire
Water
Vine Whip Grass None
Electric
Psychic
Ice
Dragon
Beat Up Dark The more allies it has, the more times the move is repeated.
Pursuit Dark Damage goes up when the user hits a foe from behind.
Disarming Voice Fairy None

Moves with 2 Stars

Move Name Element Type Additional Effects
Double Slap Normal None
Facade Normal If poisoned, badly poisoned, or burned, damage goes up.
Fury Attack Normal None
Fury Swipes Normal None
Round Normal Damage goes up when other Pokémon are using it.
Slam Normal None
Power-Up Punch Fight Attack goes up.
Rock Smash Fight May lower the foe's Defense.
Aerial Ace Flying None
Pluck Flying The P dropped by foes increases.
Acid Poison May lower the foe's Defense.
Poison Sting Poison May poison the foe.
Ground
Smack Down Rock Lowers the foe's Speed.
Bug Bite Bug The Ⓟ dropped by foes increases.
Fury Cutter Bug None
Leech Life Bug Absorbs the foe's HP.
Astonish Ghost May make the foe flinch.
Lick Ghost May paralyze the foe.
Night Shade Ghost The user's Power determines the damage.
Shadow Sneak Ghost None
Steel
Ember Fire May burn the foe.
Flame Burst Fire None
Bubble Beam Water May lower the foe's Speed.
Bullet Seed Grass None
Leaf Tornado Grass May lower the foe's Hit Ratio.
Mega Drain Grass Absorbs the foe's HP.
Shock Wave Electric None
Psychic
Ice
Dragon Rage Dragon Does a fixed amount of damage.
Dark
Bite Dark May make the foe flinch.
Fairy

Moves with 3 Stars

The Element Type for Hidden Power is randomly assigned.

Move Name Element Type Additional Effects
Covet Normal The Ⓟ dropped by foes increases.
Double Hit Normal None
Flail Normal The lower the user's HP, the greater the damage.
Headbutt Normal May make the foe flinch.
Secret Power Normal May have different effcts depending on where it's used.
Stomp Normal May make the foe flinch.
Super Fang Normal Halves the foe's HP.
Swift Normal None
Brick Break Fight Ignoes Reflect and Light Screen.
Double Kick Fight None
Acrobatics Flying Damage goes up when the user doesn't have any Ⓟ.
Air Cutter Flying None
Poison Fang Poison May badly poison the foe.
Bulldoze Ground Lower's the foe's Speed.
Ancient Power Rock Attack, Defense, and Speed may go up.
Rollout Rock Attacks continuously until it misses.
Bug
Ghost
Metal Claw Steel Attack may go up.
Steel Wing Steel Defense may go up.
Fire Fang Fire May burn the foe or make it flinch.
Flame Wheel Fire May burn the foe.
Brine Water The lower the foe's HP, the greater the damage.
Water Pulse Water May confuse the foe.
Grass Knot Grass The heavier the foe, the greater the damage.
Magical Leaf Grass None
Needle Arm Grass May make the foe flinch.
Razor Leaf Grass None
Charge Beam Electric Attack may go up.
Spark Electric May paralyze the foe.
Psybeam Psychic May confuse the foe.
Psywave Psychic The user's Power determines the damage.
Stored Power Psychic The more stat boosts the user has, the greater the damage.
Ice Fang Ice May freeze the foe or make it flinch.
Icy Wind Ice Lowers the foe's Speed.
Dragon
Assurance Dark Damage goes up when the user hits a blown-back foe.
Fling Dark Attacks by throwing Ⓟ.
Knock Off Dark The Ⓟ dropped by foes increases. Damage goes up when the user hits a blown-back foe.
Payback Dark Damage goes up when the user is hit while charging.
Snarl Dark Lowers the foe's Attack.
Fairy
Hidden Power Randomly Assigned The effect depends on the Pokémon using it.

Moves with 4 Stars

These moves are very strong but very rare as well.

Move Name Element Type Additional Effects
Endeavor Normal Brings the foe's HP down to the user's.
Hyper Voice Normal None
Retaliate Normal Damage goes up after an ally is defeated.
Slash Normal None
Take Down Normal Damages the user as well.
Uproar Normal Wakes a sleeping foe.
Fight
Flying
Venoshock Poison Does more damage to a poisoned foe.
Dig Ground None
Rock
Signal Beam Bug May confuse the foe.
Shadow Ball Ghost May lower the foe's Defense.
Steel
Fire
Water
Giga Drain Grass Absorbs the foe's HP.
Petal Blizzard Grass None
Seed Bomb Grass None
Thunder Punch Electric May paralyze the foe.
Wild Charge Electric Damages the user as well.
Psyshock Psychic None
Ice
Dragon Claw Dragon None
Crunch Dark May lower the foe's defense.
Fairy

Moves with 5 Stars

These moves are the strongest available but are also the rarest.

Move Name Element Type Additional Effects
Normal
Fight
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy