User:Arima/Pokémon Rumble - Moves
Moves List - Pokémon Rumble World
Moves with 0 Stars
Moves which do not inflict damage but raise or lower stats, recover HP, or inflict a status effect instead.
| Move Name | Element Type | Additional Effects | Move Tutor Price |
|---|---|---|---|
| After You | Normal | The target attack automatically when hit. | |
| Bide | Normal | When the user is damaged, the attacker is damaged. | |
| Block | Normal | Makes the foe unable to move. | |
| Confide | Normal | Lowers the foe's Attack. | |
| Defense Curl | Normal | Defense goes up. | |
| Disable | Normal | Keeps the foe from attacking. | |
| Double Team | Normal | Evasiveness goes up. | |
| Endure | Normal | The user endures an attack, leaving at least 1 HP. | |
| Flash | Normal | Lowers the foe's Hit Ratio. | |
| Focus Energy | Normal | It's easier to make the foe wobbly. | |
| Growl | Normal | Lowers the foe's Attack. | |
| Growth | Normal | Attack goes up. | |
| Helping Hand | Normal | The Power of allies' moves goes up. | |
| Harden | Normal | Defense goes up. | |
| Heal Bell | Normal | Heals your allies' status changes. | |
| Leer | Normal | Lowers the foe's Defense. | |
| Mind Reader | Normal | Turns the user toward the foe. | |
| Nature Power | Normal | Uses a different move in different places. | |
| Pain Split | Normal | Adds the HP of the user and foe, and shares them equally. | |
| Perish Song | Normal | The user and nearby Pokémon will be defeated shortly. | |
| Protect | Normal | Attacks don't hit the user for a short time. | |
| Refresh | Normal | Heals status changes. | |
| Roar | Normal | Blows the foe back. | |
| Safeguard | Normal | Protects the user and its allies from status changes. | |
| Scary Face | Normal | Lowers the foe's Speed. | |
| Screech | Normal | Lowers the foe's Defense. | |
| Splash | Normal | None | |
| Substitute | Normal | The user makes a copy of itself by using some of its HP. | |
| Supersonic | Normal | Confuses the foe. | |
| Swagger | Normal | Confuses the foe, but makes it stronger. | |
| Sweet Scent | Normal | The foe's evasiveness goes down. | |
| Swords Dance | Normal | Attack goes up. | |
| Tail Whip | Normal | Lowers the foe's Defense. | |
| Teeter Dance | Normal | Confuses the foe. | |
| Tickle | Normal | Lowers the foe's Attack and Defense. | |
| Whirlwind | Normal | Blows the foe back. | |
| Wish | Normal | Restores HP. | |
| Work Up | Normal | Attack goes up. | |
| Yawn | Normal | Makes the foe sleep. | |
| Bulk Up | Fight | Attack and Defense go up. | |
| Counter | Fight | When the user is damaged, the attacker is damaged. | |
| Detect | Fight | Attacks don't hit the user for a short time. | |
| Feather Dance | Flying | Lowers the foe's Attack. | |
| Roost | Flying | Restores HP. | |
| Tailwind | Flying | Speed goes up for the user and its allies. | |
| Poison Gas | Poison | Poisons the foe. | |
| Poison Powder | Poison | Poisons the foe. | |
| Toxic | Poison | Badly poisons the foe. | |
| Toxic Spikes | Poison | Poisons the foe. | |
| Sand Attack | Ground | Lowers the foe's Hit Ratio. | |
| Ground | |||
| Rock Polish | Rock | Speed goes up. | |
| Rage Powder | Bug | The user becomes a decoy. | |
| String Shot | Bug | Lowers the foe's speed. | |
| Confuse Ray | Ghost | Confuses the foe. | |
| Curse | Ghost | The effect changes when used by a Ghost-type Pokémon. | |
| Destiny Bond | Ghost | The foe that defeats the user is also defeated. | |
| Iron Defense | Steel | Defense goes up. | |
| Metal Burst | Steel | When the user is damaged, the attacker is damaged. | |
| Will-O-Wisp | Fire | Burns the foe. | |
| Aqua Ring | Water | Gradually restores HP. | |
| Soak | Water | The foe becomes Water type. | |
| Aromatherapy | Grass | Heals your allies' status changes. | |
| Cotton Guard | Grass | Defense goes up. | |
| Cotton Spore | Grass | Lowers the foe's Speed. | |
| Grass Whistle | Grass | Makes the foe sleep. | |
| Ingrain | Grass | Restores HP, but the user can't move. | |
| Leech Seed | Grass | Absorbs the foes's HP. | |
| Stun Spore | Grass | Paralyzes the foe. | |
| Synthesis | Grass | Restores HP. | |
| Charge | Electric | Electric-type moves' damage and user's Defense go up. | |
| Eerie Impulse | Electric | Lowers the foe's Attack. | |
| Thunder Wave | Electric | Paralyzes the foe. | |
| Agility | Psychic | Speed goes up. | |
| Amnesia | Psychic | Defense goes up. | |
| Barrier | Psychic | Defense goes up. | |
| Calm Mind | Psychic | Attack and Defense goes up. | |
| Gravity | Psychic | The Hit Ratio of nearby Pokémon goes up. | |
| Heal Pulse | Psychic | Restores the target's HP. | |
| Hypnosis | Psychic | Makes the foe sleep. | |
| Light Screen | Psychic | Damage received by the user and its allies goes down. | |
| Magic Coat | Psychic | Reflects status changes. | |
| Mirror Coat | Psychic | When the user is damage, the attacker is damaged. | |
| Reflect | Psychic | Damage received by the user and its allies goes down. | |
| Rest | Psychic | Restores HP, but the user falls asleep. | |
| Haze | Ice | Restores the status of nearby Pokémon to normal. | |
| Mist | Ice | Protects the user and its allies from status changes. | |
| Dragon | |||
| Dragon Dance | Dragon | Attack and Speed goes up. | |
| Fake Tears | Dark | Lowers the foe's Defense. | |
| Hone Claws | Dark | Attack and Hit Ratio go up. | |
| Nasty Plot | Dark | Attack goes up. | |
| Torment | Dark | Keeps the foe from attacking. | |
| Charm | Fairy | Lowers the foe's Attack. | |
| Sweet Kiss | Fairy | Confuses the foe. |
Moves with 1 Star
Available early on but become obsolete very quickly.
| Move Name | Element Type | Additional Effects | Move Tutor Price |
|---|---|---|---|
| Bind | Normal | None | |
| Echoed Voice | Normal | Damage goes up when other Pokémon are also using it. | |
| Feint | Normal | None | |
| Pound | Normal | None | |
| Rage | Normal | The lower the user's HP, the greater the damage. | |
| Rapid Spin | Normal | None | |
| Scratch | Normal | None | |
| Tackle | Normal | None | |
| Wrap | Normal | None | |
| Fight | |||
| Gust | Flying | None | |
| Peck | Flying | None | |
| Poison | |||
| Mud-Slap | Ground | Lowers the foe's Hit Ratio. | |
| Spikes | Ground | None | |
| Stealth Rock | Rock | Does a fixed amount of damage. | |
| Infestation | Bug | None | |
| Bug | |||
| Ghost | |||
| Steel | |||
| Fire | |||
| Bubble | Water | May lower the foe's Speed. | |
| Water Gun | Water | None | |
| Vine Whip | Grass | None | |
| Electric | |||
| Psychic | |||
| Ice | |||
| Dragon | |||
| Beat Up | Dark | The more allies it has, the more times the move is repeated. | |
| Pursuit | Dark | Damage goes up when the user hits a foe from behind. | |
| Fairy Wind | Fairy | None | |
| Disarming Voice | Fairy | None |
Moves with 2 Stars
| Move Name | Element Type | Additional Effects | Move Tutor Price |
|---|---|---|---|
| Chip Away | Normal | Ignores increases to the foe's Defense. | |
| Cut | Normal | None | |
| Double Slap | Normal | None | |
| Facade | Normal | If poisoned, badly poisoned, or burned, damage goes up. | |
| Fake Out | Normal | Makes the foe flinch. | |
| False Swipe | Normal | Leaves the foe with at least 1 HP. | |
| Fury Attack | Normal | None | |
| Fury Swipes | Normal | None | |
| Horn Attack | Normal | None | |
| Quick Attack | Normal | None | |
| Round | Normal | Damage goes up when other Pokémon are using it. | |
| Slam | Normal | None | |
| Smelling Salts | Normal | Damage goes up when the foe is paralyzed. | |
| Sonic Boom | Normal | Does a fixed amount of damage. | |
| Spike Cannon | Normal | None | |
| Vice Grip | Normal | None | |
| Weather Ball | Normal | None | |
| Low Sweep | Fight | Lowers thefoe's Speed. | |
| Power-Up Punch | Fight | Attack goes up. | |
| Rock Smash | Fight | May lower the foe's Defense. | |
| Seismic Toss | Fight | The user's Power determines the damage. | |
| Vacuum Wave | Fight | None | |
| Wake-Up Slap | Fight | Wakes and does more damage to a sleeping foe. | |
| Aerial Ace | Flying | None | |
| Pluck | Flying | The P dropped by foes increases. | |
| Wing Attack | Flying | None | |
| Acid | Poison | May lower the foe's Defense. | |
| Acid Spray | Poison | Lowers the foe's defense. | |
| Clear Smog | Poison | Returns the foe's stats to normal. | |
| Poison Sting | Poison | May poison the foe. | |
| Smog | Poison | May poison the foe. | |
| Mud Bomb | Ground | May lower the foe's Hit Ratio. | |
| Mud Shot | Ground | Lowers the foe's Speed. | |
| Sand Tomb | Ground | None | |
| Rock Throw | Rock | None | |
| Smack Down | Rock | Lowers the foe's Speed. | |
| Bug Bite | Bug | The Ⓟ dropped by foes increases. | |
| Fell Stinger | Bug | Attack goes up if this move defeats the foe. | |
| Fury Cutter | Bug | None | |
| Leech Life | Bug | Absorbs the foe's HP. | |
| U-Turn | Bug | None | |
| Astonish | Ghost | May make the foe flinch. | |
| Lick | Ghost | May paralyze the foe. | |
| Hex | Ghost | Does more damage to foes with a status change. | |
| Night Shade | Ghost | The user's Power determines the damage. | |
| Shadow Punch | Ghost | None | |
| Shadow Sneak | Ghost | None | |
| Bullet Punch | Steel | None | |
| Steel | |||
| Mirror Shot | Steel | May lower the foe's Hit Ratio. | |
| Ember | Fire | May burn the foe. | |
| Fire Spin | Fire | None | |
| Flame Burst | Fire | None | |
| Flame Charge | Fire | Speed goes up. | |
| Incinerate | Fire | The Ⓟ dropped by the foe is also burned up. | |
| Aqua Jet | Water | None | |
| Bubble Beam | Water | May lower the foe's Speed. | |
| Octazooka | Water | May lower the foe's Hit Ratio. | |
| Whirlpool | Water | None | |
| Absorb | Grass | Absorbs the foe's HP. | |
| Bullet Seed | Grass | None | |
| Leaf Tornado | Grass | May lower the foe's Hit Ratio. | |
| Mega Drain | Grass | Absorbs the foe's HP. | |
| Electroweb | Electric | Lowers the foe's Speed. | |
| Nuzzle | Electric | Paralyzes the foe. | |
| Shock Wave | Electric | None | |
| Thunder Shock | Electric | May paralyze the foe. | |
| Volt Switch | Electric | None | |
| Confusion | Psychic | May confuse the foe. | |
| Ice Shard | Ice | None | |
| Powder Snow | Ice | May freeze the foe. | |
| Ice | |||
| Dragon Rage | Dragon | Does a fixed amount of damage. | |
| Twister | Dragon | May make the foe flinch. | |
| Dark | |||
| Bite | Dark | May make the foe flinch. | |
| Feint Attack | Dark | None | |
| Fairy |
Moves with 3 Stars
The Element Type for Hidden Power is randomly assigned.
| Move Name | Element Type | Additional Effects | Move Tutor Price |
|---|---|---|---|
| Covet | Normal | The Ⓟ dropped by foes increases. | |
| Dizzy Punch | Normal | May confuse the foe. | |
| Double Hit | Normal | None | |
| Flail | Normal | The lower the user's HP, the greater the damage. | |
| Headbutt | Normal | May make the foe flinch. | |
| Present | Normal | The effect changes every time. | |
| Secret Power | Normal | May have different effects depending on where it's used. | |
| Self-Destruct | Normal | The user faints after using this move. | |
| Stomp | Normal | May make the foe flinch. | |
| Super Fang | Normal | Halves the foe's HP. | |
| Swift | Normal | None | |
| Brick Break | Fight | Ignores Reflect and Light Screen. | |
| Double Kick | Fight | None | |
| Force Palm | Fight | May paralyze the foe. | |
| Low Kick | Fight | The heavier the foe, the greater the damage. | |
| Revenge | Fight | Damage goes up when the user is hit while charging. | |
| Acrobatics | Flying | Damage goes up when the user doesn't have any Ⓟ. | |
| Air Cutter | Flying | None | |
| Poison Fang | Poison | May badly poison the foe. | |
| Sludge | Poison | May badly poison the foe. | |
| Bulldoze | Ground | Lower's the foe's Speed. | |
| Magnitude | Ground | Power changes every time. | |
| Ancient Power | Rock | Attack, Defense, and Speed may go up. | |
| Rollout | Rock | Attacks continuously until it misses. | |
| Rock Tomb | Rock | Lowers the foe's Speed. | |
| Pin Missile | Bug | None | |
| Silver Wind | Bug | Attack, Defense, and Speed may go up. | |
| Steamroller | Bug | May make the foe flinch. | |
| Struggle Bug | Bug | Lowers the foe's Attack. | |
| Twineedle | Bug | May poison the foe. | |
| Bug | |||
| Ominous Wind | Ghost | Attack, Defense, and Speed may go up. | |
| Magnet Bomb | Steel | None | |
| Metal Claw | Steel | Attack may go up. | |
| Steel Wing | Steel | Defense may go up. | |
| Fire Fang | Fire | May burn the foe or make it flinch. | |
| Flame Wheel | Fire | May burn the foe. | |
| Brine | Water | The lower the foe's HP, the greater the damage. | |
| Water Pulse | Water | May confuse the foe. | |
| Grass Knot | Grass | The heavier the foe, the greater the damage. | |
| Magical Leaf | Grass | None | |
| Needle Arm | Grass | May make the foe flinch. | |
| Razor Leaf | Grass | None | |
| Charge Beam | Electric | Attack may go up. | |
| Spark | Electric | May paralyze the foe. | |
| Thunder Fang | Electric | May paralyze the foe or make it flinch. | |
| Psybeam | Psychic | May confuse the foe. | |
| Psywave | Psychic | The user's Power determines the damage. | |
| Stored Power | Psychic | The more stat boosts the user has, the greater the damage. | |
| Aurora Beam | Ice | May lower the foe's Attack. | |
| Ice Ball | Ice | Attacks continuously until it misses. | |
| Ice Fang | Ice | May freeze the foe or make it flinch. | |
| Icy Wind | Ice | Lowers the foe's Speed. | |
| Dual Chop | Dragon | None | |
| Assurance | Dark | Damage goes up when the user hits a blown-back foe. | |
| Fling | Dark | Attacks by throwing Ⓟ. | |
| Knock Off | Dark | The Ⓟ dropped by foes increases. | |
| Payback | Dark | Damage goes up when the user is hit while charging. | |
| Punishment | Dark | Damage changes if the foe's stats are raised. | |
| Snarl | Dark | Lowers the foe's Attack. | |
| Thief | Dark | The Ⓟ dropped by foes increases. | |
| Dazzling Gleam | Fairy | None | |
| Fairy | |||
| Hidden Power | Randomly Assigned | The effect depends on the Pokémon using it. |
Moves with 4 Stars
These moves are very strong but very rare as well.
| Move Name | Element Type | Additional Effects | Move Tutor Price |
|---|---|---|---|
| Crush Claw | Normal | May lower the foe's Defense. | |
| Endeavor | Normal | Brings the foe's HP down to the user's. | |
| Hyper Fang | Normal | May make the foe flinch. | |
| Hyper Voice | Normal | None | |
| Retaliate | Normal | Damage goes up after an ally is defeated. | |
| Slash | Normal | None | |
| Strength | Normal | None | |
| Take Down | Normal | Damages the user as well. | |
| Uproar | Normal | Wakes a sleeping foe. | |
| Drain Punch | Fight | Absorbs the foe's HP. | |
| Dynamic Punch | Fight | Confuses the foe. | |
| Reversal | Fight | The lower the user's HP, the greater the damage. | |
| Sky Uppercut | Fight | None | |
| Superpower | Fight | The user's Attack and Defense go down. | |
| Air Slash | Flying | May make the foe flinch. | |
| Drill Peck | Flying | None | |
| Fly | Flying | None | |
| Belch | Poison | Costs Ⓟ every time this move is used. | |
| Poison Jab | Poison | May poison the foe. | |
| Poison Tail | Poison | May poison the foe. | |
| Venoshock | Poison | Does more damage to a poisoned foe. | |
| Bonemerang | Ground | None | |
| Bone Rush | Ground | None | |
| Dig | Ground | None | |
| Power Gem | Rock | None | |
| Rock Blast | Rock | None | |
| Rock Slide | Rock | May make the foe flinch. | |
| Rock | |||
| Signal Beam | Bug | May confuse the foe. | |
| X-Scissor | Bug | None | |
| Shadow Ball | Ghost | May lower the foe's Defense. | |
| Shadow Claw | Ghost | None | |
| Gyro Ball | Steel | The faster the foe is than the user, the greater the damage. | |
| Heavy Slam | Steel | The heavier the user is than the foe, the greater the damage. | |
| Iron Head | Steel | May make the foe flinch. | |
| Fire Pledge | Fire | Damage goes up when combined with other Pledge moves. | |
| Fire Punch | Fire | May burn the foe. | |
| Lava Plume | Fire | May burn the foe. | |
| Fire | |||
| Aqua Tail | Water | None | |
| Dive | Water | None | |
| Muddy Water | Water | May lower the foe's Hit Ratio. | |
| Scald | Water | May burn the foe. | |
| Waterfall | Water | May make the foe flinch. | |
| Giga Drain | Grass | Absorbs the foe's HP. | |
| Horn Leech | Grass | Absorbs the foe's HP. | |
| Petal Blizzard | Grass | None | |
| Seed Bomb | Grass | None | |
| Discharge | Electric | May paralyze the foe. | |
| Electro Ball | Electric | The faster the user is than the foe, the greater the damage. | |
| Thunderbolt | Electric | May paralyze the foe. | |
| Thunder Punch | Electric | May paralyze the foe. | |
| Wild Charge | Electric | Damages the user as well. | |
| Extrasensory | Psychic | May make the foe flinch. | |
| Psycho Cut | Psychic | None | |
| Psyshock | Psychic | None | |
| Synchronoise | Psychic | Does more damage to a foe of the same type as the user. | |
| Zen Headbutt | Psychic | May make the foe flinch. | |
| Ice Punch | Ice | May freeze the foe. | |
| Ice | |||
| Dragon Claw | Dragon | None | |
| Dragon Pulse | Dragon | None | |
| Dragon Tail | Dragon | Blows the foe back. | |
| Crunch | Dark | May lower the foe's defense. | |
| Dark Pulse | Dark | May make the foe flinch. | |
| Foul Play | Dark | The higher the foe's Attack, the greater the damage. | |
| Night Slash | Dark | None | |
| Sucker Punch | Dark | None | |
| Draining Kiss | Fairy | Absorbs the foe's HP. |
Moves with 5 Stars
These moves are the strongest available but are also the rarest.
| Move Name | Element Type | Additional Effects | Move Tutor Price |
|---|---|---|---|
| Body Slam | Normal | May paralyze the foe. | |
| Double-Edge | Normal | Damages the user as well. | |
| Frustration | Normal | Damage is greater when the user hasn't been used a lot. | |
| Last Resort | Normal | Damage goes up when rarely used. | |
| Return | Normal | Damage is greater when the Pokémon has lots of use. | |
| Rock Climb | Normal | May confuse the foe. | |
| Normal | |||
| Fight | |||
| Bounce | Flying | May paralyze the foe. | |
| Flying | |||
| Cross Poison | Poison | May poison the foe. | |
| Gunk Shot | Poison | May poison the foe. | |
| Sludge Bomb | Poison | May poison the foe. | |
| Sludge Wave | Poison | May poison the foe. | |
| Poison | |||
| Earth Power | Ground | May lower the foe's Defense. | |
| Drill Run | Ground | None | |
| Ground | |||
| Rock | |||
| Bug Buzz | Bug | May lower the foe's Defense. | |
| Bug | |||
| Ghost | |||
| Iron Tail | Steel | May lower the foe's Defense. | |
| Steel | |||
| Fire Blast | Fire | May burn the foe. | |
| Heat Wave | Fire | May burn the foe. | |
| Inferno | Fire | Burns the foe. | |
| Sacred Fire | Fire | May burn the foe. | |
| Fire | |||
| Water | |||
| Origin Pulse | Water | None | |
| Energy Ball | Grass | May lower the foe's Defense. | |
| Wood Hammer | Grass | Damages the user as well. | |
| Fusion Bolt | Electric | Damage goes up when combined with Fusion Flare. | |
| Electric | |||
| Thunder | Electric | May paralyze the foe. | |
| Psychic | Psychic | May lower the foe's Defense. | |
| Psychic | |||
| Blizzard | Ice | May freeze the foe. | |
| Ice | |||
| Dragon | |||
| Dark | |||
| Night Daze | Dark | May lower the foes Hit Ratio. | |
| Moonblast | Fairy | May lower the foe's Attack. | |
| Play Rough | Fairy | May lower the foe's Attack. |
Categories
- No categories associated with this article