Performance: Difference between revisions
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[[File:Pokéthlon stats.png|thumb|A {{p|Quilava}}'s Performance|400px]] | [[File:Pokéthlon stats.png|thumb|A {{p|Quilava}}'s Performance|400px]] | ||
A Pokémon's '''performance''' (Japanese: '''パフォーマンス''' ''performance'') is made up of stats that exist for use in the [[ | A Pokémon's '''performance''' (Japanese: '''パフォーマンス''' ''performance'') is made up of stats that exist for use in the [[Pokéathlon]]. There are five different performance stats; Speed, Skill, Jump, Power, and Stamina. | ||
Each Pokémon has a different base performance, not unlike [[stats]], although a Pokémon does not start with its maximized performance. | Each Pokémon has a different base performance, not unlike [[stats]], although a Pokémon does not start with its maximized performance. Instead, Performance can be improved by feeding the Pokémon Apricorn juice, which are made with an [[Apricorn Shaker]]. | ||
==Stats== | ==Stats== | ||
===Speed=== | ===Speed=== | ||
'''Speed''' is an important stat for a Pokémon that is competing in any | '''Speed''' is an important stat for a Pokémon that is competing in any Pokéathlon games involving any sort of racing. In order to perform well in such events, a Pokémon will need to have a high Speed stat. It is not to be confused with the Speed stat used in [[Pokémon battle]]s, which is すばやさ in Japanese (whereas this is スピード). Speed is used in Hurdle Dash, Relay Run, Circle Push, Ring Drop, Disc Catch, Goal Roll, and Pennant Capture. | ||
===Power=== | ===Power=== | ||
'''Power''' is an important stat for a Pokémon that is competing in any | '''Power''' is an important stat for a Pokémon that is competing in any Pokéathlon game involving fighting or the usage of physical force. In order to perform well in such events, a Pokémon will need to have a high Power stat. The Power Performance stat is the most commonly used stat in the Pokéathlon, being used in every event with the exception of Hurdle Dash. | ||
=== | ===Skill=== | ||
''' | '''Skill''' is an important stat for a Pokémon that is competing in any Pokéathlon games involving strategy. In order to perform well in such events, a Pokémon will need to have a high Skill stat. Skill is used in Lamp Jump, Snow Throw, Pennant Capture, Hurdle Dash, Relay Run, Block Break, and Goal Roll. | ||
===Jump=== | ===Jump=== | ||
As the name implies, '''Jump''' is an important stat for a Pokémon that is competing in any | As the name implies, '''Jump''' is an important stat for a Pokémon that is competing in any Pokéathlon games involving jumping. In order to perform well in such events, a Pokémon will need to have a high Jump stat. Jump is the least commonly used stat in the Pokéathlon, being used only in Hurdle Dash, Ring Drop, Lamp Jump, and Disc Catch. | ||
===Stamina=== | ===Stamina=== | ||
'''Stamina''' is an important stat for a Pokémon that is competing in any | '''Stamina''' is an important stat for a Pokémon that is competing in any Pokéathlon games involving a risk of fatigue. In order to perform well in such events, a Pokémon will need to have a high Stamina stat. Stamina is used in Ring Drop, Snow Throw, Relay Run, Block Break, Lamp Jump, Circle Push, Goal Roll, and Pennant Capture. | ||
==Performance Symbols== | ==Performance Symbols== | ||
{| align=center border="1" style="border: 1px solid #000; border-collapse: collapse;" width=300px cellspacing="0" | {| align=center border="1" style="border: 1px solid #000; border-collapse: collapse;" width=300px cellspacing="0" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
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|} | |} | ||
==Daily | ==Daily Pokéathlon performance stat changes== | ||
Every day two of a Pokémon's | Every day two of a Pokémon's Pokéathlon performance values can change according to the Pokémon's daily condition. Which stats change and to what degree are based on the Pokémon's [[nature]]. Below is a list of the natures, which performance they effect and to what degree possible the stats can fluctuate. Each value below is the highest extent to which each performance stat can improve or be hindered. | ||
{| align=center {{bluetable2|c sortable}} align="center" | {| align=center {{bluetable2|c sortable}} align="center" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
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! style="background: #{{Speed color}}" | Speed | ! style="background: #{{Speed color}}" | Speed | ||
! style="background: #{{Power color}}" | Power | ! style="background: #{{Power color}}" | Power | ||
! style="background: #{{ | ! style="background: #{{Skill color}}" | Skill | ||
! style="background: #{{Stamina color}}" | Stamina | ! style="background: #{{Stamina color}}" | Stamina | ||
! style="background: #{{Jump color}}" | Jump | ! style="background: #{{Jump color}}" | Jump | ||
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{| {{bluetable2|c sortable}} align="center" | {| {{bluetable2|c sortable}} align="center" | ||
|- style="background: #ccf;" | |- style="background: #ccf;" | ||
! style="background: #{{thlon color}}" | [[ | ! style="background: #{{thlon color}}" | [[Pokéathlon]] event | ||
! style="background: #{{Speed color}}" | Speed? | ! style="background: #{{Speed color}}" | Speed? | ||
! style="background: #{{Power color}}" | Power? | ! style="background: #{{Power color}}" | Power? | ||
! style="background: #{{ | ! style="background: #{{Skill color}}" | Skill? | ||
! style="background: #{{Jump color}}" | Jump? | ! style="background: #{{Jump color}}" | Jump? | ||
! style="background: #{{Stamina color}}" | Stamina? | ! style="background: #{{Stamina color}}" | Stamina? | ||
|- | |- | ||
|Dash | |Hurdle Dash | ||
|'''Yes''' | |'''Yes''' | ||
|No | |No | ||
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|No | |No | ||
|- | |- | ||
|Ring | |Ring Drop | ||
|'''Yes''' | |'''Yes''' | ||
|'''Yes''' | |'''Yes''' | ||
Line 252: | Line 251: | ||
|'''Yes''' | |'''Yes''' | ||
|- | |- | ||
| | |Snow Throw | ||
|No | |No | ||
|'''Yes''' | |'''Yes''' | ||
Line 259: | Line 258: | ||
|'''Yes''' | |'''Yes''' | ||
|- | |- | ||
| | |Lamp Jump | ||
|No | |No | ||
|'''Yes''' | |'''Yes''' | ||
Line 266: | Line 265: | ||
|'''Yes''' | |'''Yes''' | ||
|- | |- | ||
| | |Relay Run | ||
|'''Yes''' | |'''Yes''' | ||
|'''Yes''' | |'''Yes''' | ||
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|'''Yes''' | |'''Yes''' | ||
|- | |- | ||
|Break | |Block Break | ||
|No | |No | ||
|'''Yes''' | |'''Yes''' | ||
Line 280: | Line 279: | ||
|'''Yes''' | |'''Yes''' | ||
|- | |- | ||
|Push | |Circle Push | ||
|'''Yes''' | |'''Yes''' | ||
|'''Yes''' | |'''Yes''' | ||
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|'''Yes''' | |'''Yes''' | ||
|- | |- | ||
|Catch | |Disc Catch | ||
|'''Yes''' | |'''Yes''' | ||
|'''Yes''' | |'''Yes''' | ||
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|No | |No | ||
|- | |- | ||
| | |Pennant Capture | ||
|'''Yes''' | |'''Yes''' | ||
|'''Yes''' | |'''Yes''' | ||
Line 301: | Line 300: | ||
|'''Yes''' | |'''Yes''' | ||
|- | |- | ||
| | |Goal Roll | ||
|'''Yes''' | |'''Yes''' | ||
|'''Yes''' | |'''Yes''' | ||
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==Trivia== | ==Trivia== | ||
*{{p|Sunkern}} has a possible five stars in all performance stats, the highest possible total, while ironically sporting the lowest base stat total of any Pokémon. It shares its Performance stats with {{p|Mew}}, {{p|Ditto}}, {{p|Giratina}}'s [[Form differences#Giratina|Origin Forme]], and {{p|Arceus}}. | *{{p|Sunkern}} has a possible five stars in all performance stats, the highest possible total, while ironically sporting the lowest base stat total of any Pokémon. It shares its Performance stats with {{p|Mew}}, {{p|Ditto}}, {{p|Giratina}}'s [[Form differences#Giratina|Origin Forme]], and {{p|Arceus}}. However, this could have been implemented to compensate for its low stats. | ||
*Every event in the | *Every event in the Pokéathlon requires either three or four Performance stats. | ||
==See also== | ==See also== |
Revision as of 06:02, 12 March 2010
A Pokémon's performance (Japanese: パフォーマンス performance) is made up of stats that exist for use in the Pokéathlon. There are five different performance stats; Speed, Skill, Jump, Power, and Stamina.
Each Pokémon has a different base performance, not unlike stats, although a Pokémon does not start with its maximized performance. Instead, Performance can be improved by feeding the Pokémon Apricorn juice, which are made with an Apricorn Shaker.
Stats
Speed
Speed is an important stat for a Pokémon that is competing in any Pokéathlon games involving any sort of racing. In order to perform well in such events, a Pokémon will need to have a high Speed stat. It is not to be confused with the Speed stat used in Pokémon battles, which is すばやさ in Japanese (whereas this is スピード). Speed is used in Hurdle Dash, Relay Run, Circle Push, Ring Drop, Disc Catch, Goal Roll, and Pennant Capture.
Power
Power is an important stat for a Pokémon that is competing in any Pokéathlon game involving fighting or the usage of physical force. In order to perform well in such events, a Pokémon will need to have a high Power stat. The Power Performance stat is the most commonly used stat in the Pokéathlon, being used in every event with the exception of Hurdle Dash.
Skill
Skill is an important stat for a Pokémon that is competing in any Pokéathlon games involving strategy. In order to perform well in such events, a Pokémon will need to have a high Skill stat. Skill is used in Lamp Jump, Snow Throw, Pennant Capture, Hurdle Dash, Relay Run, Block Break, and Goal Roll.
Jump
As the name implies, Jump is an important stat for a Pokémon that is competing in any Pokéathlon games involving jumping. In order to perform well in such events, a Pokémon will need to have a high Jump stat. Jump is the least commonly used stat in the Pokéathlon, being used only in Hurdle Dash, Ring Drop, Lamp Jump, and Disc Catch.
Stamina
Stamina is an important stat for a Pokémon that is competing in any Pokéathlon games involving a risk of fatigue. In order to perform well in such events, a Pokémon will need to have a high Stamina stat. Stamina is used in Ring Drop, Snow Throw, Relay Run, Block Break, Lamp Jump, Circle Push, Goal Roll, and Pennant Capture.
Performance Symbols
Symbol | Meaning |
---|---|
Greater than base performance | |
Equal to base performance | |
Less than base performance | |
-- |
Daily Pokéathlon performance stat changes
Every day two of a Pokémon's Pokéathlon performance values can change according to the Pokémon's daily condition. Which stats change and to what degree are based on the Pokémon's nature. Below is a list of the natures, which performance they effect and to what degree possible the stats can fluctuate. Each value below is the highest extent to which each performance stat can improve or be hindered.
Nature | Speed | Power | Skill | Stamina | Jump |
---|---|---|---|---|---|
Hardy | -1 | +1 | |||
Lonely | +2 | -2 | |||
Brave | -2 | +2 | |||
Adamant | +2 | -2 | |||
Naughty | +2 | -2 | |||
Bold | -2 | +2 | |||
Docile | +1 | -1 | |||
Relaxed | -2 | +2 | |||
Impish | +2 | -2 | |||
Lax | -2 | +2 | |||
Timid | +2 | -2 | |||
Hasty | +2 | -2 | |||
Serious | +1 | -1 | |||
Jolly | +2 | -2 | |||
Naive | +2 | -2 | |||
Modest | -2 | +2 | |||
Mild | -2 | +2 | |||
Quiet | -2 | +2 | |||
Bashful | -1 | +1 | |||
Rash | -2 | +2 | |||
Calm | -2 | +2 | |||
Gentle | +2 | -2 | |||
Sassy | -2 | +2 | |||
Careful | +2 | -2 | |||
Quirky | +1 | -1 |
Pokéthlon events
Pokéathlon event | Speed? | Power? | Skill? | Jump? | Stamina? |
---|---|---|---|---|---|
Hurdle Dash | Yes | No | Yes | Yes | No |
Ring Drop | Yes | Yes | No | Yes | Yes |
Snow Throw | No | Yes | Yes | No | Yes |
Lamp Jump | No | Yes | Yes | Yes | Yes |
Relay Run | Yes | Yes | Yes | No | Yes |
Block Break | No | Yes | Yes | No | Yes |
Circle Push | Yes | Yes | No | No | Yes |
Disc Catch | Yes | Yes | No | Yes | No |
Pennant Capture | Yes | Yes | Yes | No | Yes |
Goal Roll | Yes | Yes | Yes | No | Yes |
Trivia
- Sunkern has a possible five stars in all performance stats, the highest possible total, while ironically sporting the lowest base stat total of any Pokémon. It shares its Performance stats with Mew, Ditto, Giratina's Origin Forme, and Arceus. However, this could have been implemented to compensate for its low stats.
- Every event in the Pokéathlon requires either three or four Performance stats.