List of moves that poison: Difference between revisions

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This is a '''list of moves which poison the target'''. There are two kinds of poisoning.
#REDIRECT[[Poison (status condition)#Moves]]
 
==Poisoned==
'''{{Status|Poison}}''' is a non-volatile status ailment which reduces the afflicted Pokémon's HP by 12.5% after each of its turns, and by 1 for every 4 steps outside of battle.  The following moves may poison their targets.
 
{| {{bluetable2|c sortable}} width="100%"
|-
! style="text-align: left;" | Name
! [[Elemental type|Type]]
! [[Damage category|Category]]
! Probability
! [[Power]]
! [[Accuracy]]
! width="40%" | Notes
|-
| class="l" | {{m|Cross Poison}}
{{typetable|Poison}}
{{statustable|Physical}}
| 10%
| 70
| 100%
|
|-
| class="l" | {{m|Gunk Shot}}
{{typetable|Poison}}
{{statustable|Physical}}
| 30%
| 120
| 70%
|
|-
| class="l" | {{m|Poison Gas}}
{{typetable|Poison}}
{{statustable|Status}}
| 100%
| class="c" | —
| 55%
|
|-
| class="l" | {{m|Poison Jab}}
{{typetable|Poison}}
{{statustable|Physical}}
| 30%
| 80
| 100%
|
|-
| class="l" | {{m|PoisonPowder}}
{{typetable|Poison}}
{{statustable|Status}}
| 100%
| class="c" | —
| 75%
|
|-
| class="l" | {{m|Poison Sting}}
{{typetable|Poison}}
{{statustable|Physical}}
| 30%
| 15
| 100%
|
|-
| class="l" | {{m|Poison Tail}}
{{typetable|Poison}}
{{statustable|Physical}}
| 10%
| 50
| 100%
|
|-
| class="l" | {{m|Secret Power}}
{{typetable|Normal}}
{{statustable|Physical}}
| 30%
| 70
| 100%
| class="l" | Causes poisoning in tall grass ([[Generation III]] only)
|-
| class="l" | {{m|Sludge}}
{{typetable|Poison}}
{{statustable|Special}}
| 30%
| 65
| 100%
|
|-
| class="l" | {{m|Sludge Bomb}}
{{typetable|Poison}}
{{statustable|Special}}
| 30%
| 90
| 100%
|
|-
| class="l" | {{m|Smog}}
{{typetable|Poison}}
{{statustable|Special}}
| 40%
| 20
| 70%
|
|-
| class="l" | {{m|Toxic Spikes}}
{{typetable|Poison}}
{{statustable|Status}}
| 100%
| class="c" | —
| class="c" | —
| class="l" | Upon switching in, if the move was used once.
|-
| class="l" | {{m|Twineedle}}
{{typetable|Bug}}
{{statustable|Physical}}
| 20%
| 25
| 100%
|
|}
 
==Badly poisoned==
'''{{Status|Badly poisoned}}''' is a variation of poison in which the amount of damage increases every round. It starts at 6.25% of the Pokémon's HP and doubles until the Pokémon faints, switches or battle ends. The out-of-battle effects are the same. The following moves may badly poison their targets.
 
{| {{bluetable2|c sortable}} width="100%"
|- class="c"
! style="text-align: left;" | Name
! [[Type]]
! Category
! Probability
! Power
! Accuracy
! width="40%" | Notes
|-
| class="l" | {{m|Poison Fang}}
{{typetable|Poison}}
{{statustable|Physical}}
| 30%
| 50
| 100%
|
|-
| class="l" | {{m|Toxic}}
{{typetable|Poison}}
{{statustable|Status}}
| 100%
| class="c" | —
| 85%
|
|-
| class="l" | {{m|Toxic Spikes}}
{{typetable|Poison}}
{{statustable|Status}}
| 100%
| class="c" | —
| class="c" | —
| class="l" | Upon switching in, if the move was used twice.
|} <br>
 
{{Move effects}}
 
[[Category:Lists]]
[[pl:Lista ataków powodujących zatrucie]]

Latest revision as of 20:15, 8 November 2013