Level: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 3: Line 3:
A Pokémon's level will also affect its [[happiness]], raising it slightly when the Pokémon levels up. This means that a {{p|Pichu}} trained in battle will eventually evolve into a {{p|Pikachu}}, with its happiness going up slightly each level. However, this is not the case with using [[Rare Candy|Rare Candies]], and a Pokémon that evolves by tameness will usually not evolve through their use, unless, of course, its tameness rating is significantly high already.
A Pokémon's level will also affect its [[happiness]], raising it slightly when the Pokémon levels up. This means that a {{p|Pichu}} trained in battle will eventually evolve into a {{p|Pikachu}}, with its happiness going up slightly each level. However, this is not the case with using [[Rare Candy|Rare Candies]], and a Pokémon that evolves by tameness will usually not evolve through their use, unless, of course, its tameness rating is significantly high already.


Also, when a Pokémon has reached level 100 it cannot continue gaining [[Effort values|Effort Points]] in [[Generation IV]]. In games before [[Generation III]], however, the player can use the [[box trick]].
Also, when a Pokémon has reached level 100 it cannot continue gaining [[Effort values|Effort Points]] in [[Generation]]s [[Generation III|III]] and [[Generation IV|IV]]. In Generations [[Generation I|I]] and [[Generation II|II]], however, the player can use the [[box trick]].


By doing the [[Missingno.]] trick or using other cheats, a [[Pokémon]] can temporarily acquire a level higher than 100. However, whenever this [[Pokémon]] gains any amount of [[experience]], its level will revert to 100.
By doing the [[Missingno.]] trick or using other cheats, a [[Pokémon]] can temporarily acquire a level higher than 100. However, whenever this [[Pokémon]] gains any amount of [[experience]], its level will revert to 100.

Revision as of 01:00, 6 June 2008

Levels are used in all of the Pokémon RPGs as a measurement of how strong a Pokémon currently is. It is determined by how much experience that Pokémon has. A Pokémon's level will range from 1 to 100. When a Pokémon gains a level, its stats increase by a small amount. It may also learn a new move or evolve.

A Pokémon's level will also affect its happiness, raising it slightly when the Pokémon levels up. This means that a Pichu trained in battle will eventually evolve into a Pikachu, with its happiness going up slightly each level. However, this is not the case with using Rare Candies, and a Pokémon that evolves by tameness will usually not evolve through their use, unless, of course, its tameness rating is significantly high already.

Also, when a Pokémon has reached level 100 it cannot continue gaining Effort Points in Generations III and IV. In Generations I and II, however, the player can use the box trick.

By doing the Missingno. trick or using other cheats, a Pokémon can temporarily acquire a level higher than 100. However, whenever this Pokémon gains any amount of experience, its level will revert to 100.

Trivia

Before Generation IV, it was impossible to get a Pokémon at Level 1 without the aid of a glitch or cheating device.

Template:Gamestub