Gym Heroes (TCG): Difference between revisions

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* [[Psychic Energy (Gym Heroes 131)]]
* [[Psychic Energy (Gym Heroes 131)]]
* [[Water Energy (Gym Heroes 132)]]
* [[Water Energy (Gym Heroes 132)]]
{{TCG Expansions}}


==Japan==
==Japan==


[[Category:TCG expansion sets]]
[[Category:TCG expansion sets]]

Revision as of 17:12, 17 July 2006

Gym Heroes (Japanese: Gym 1) is the name given to the sixth expansion of the Pokémon Trading Card Game. It was based on the first four Gym Leaders of Pokémon Red and Blue.

Set Size

  • 132 cards in English release
  • 126 cards in Japanese release (96 available in booster packs and 30 exclusive to theme decks)
File:Gymheroessymbol.gif
The symbol for Gym Heroes is a white stadium.
File:Gym1symbol.gif
The symbol for Gym 1 is a Pokéball with the word "Gym" to the right of it.

Sequence

  • 6th set in America
  • 5th set in Japan

Release Dates

  • Fall 1998 - Japanese Expansion
  • 14th August 2000 - English Expansion

Trivia

  • This set is known as Gym 1 in Japan. There is a significant difference between the English and Japanese releases, namely what cards were available in those sets. Gym 1 focused solely on the first four "Kanto" Gym leaders (Brock, Misty, Lt. Surge, and Erika). Because of this, there was a lack of Psychic Pokémon. Wizards of the Coast, when releasing the English set, decided to mix in a few cards from Gym 2, just to mix some Psychic Pokémon into the set.
  • As the set symbol for Gym 1 and 2 in Japan was the same, the symbols were changed for the release of Gym Heroes and for the next set Gym Challenge, allowing players and collectors to distinguish between the two.
  • Another unpopular decision made by Wizards was the way the rarity was accounted for. Since there were a number of "fixed" cards in Gym 1 (cards only available in special preonstructed theme decks), Wizards decided to give a number of them a rare rarity. While most of the new rarities were appropriate, other cards (such as Misty's Tentacool, Misty's Goldeen and Brock's Zubat) were incredibly weak play-wise and weren't worthy of rare rarity. These "common rares" created quite a stir in the Pokémon TCG community. Although the logic behind it made sense (fixed cards are inherently rare), many fans disapproved of the action. By Gym Challenge, however, Wizards decided to base the rarity of fixed cards on their game play abilities over their "fixed rarity" properties.

Theme Decks

Card List

English Expansion

Template:TCG Expansions

Japan