Generation I: Difference between revisions

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The games proved popular enough that, eight years after their original release, they received [[remake]]s in the form of {{game|FireRed and LeafGreen|s}}, as the original versions are incompatible with [[Generation III]] and onward.
The games proved popular enough that, eight years after their original release, they received [[remake]]s in the form of {{game|FireRed and LeafGreen|s}}, as the original versions are incompatible with [[Generation III]] and onward.


===Balancing issues===
=====Balancing issues=====
The original first-generation games had some game balance issues, mainly due to the limited variety of Pokémon type combinations and movesets. Those that were eventually fixed in [[Generation II]] (and are thus exclusive to Generation I) were:
The original first-generation games had some game balance issues, mainly due to the limited variety of Pokémon type combinations and movesets. Those that were eventually fixed in [[Generation II]] (and are thus exclusive to Generation I) were:
* {{type|Psychic}} Pokémon having virtually no match, due to their moves being resisted by no types other than itself, and their only weakness being Bug (that had only three damaging moves, {{m|Leech Life}}, {{m|Pin Missile}}, and {{m|Twineedle}}). This made it easy for the player to catch a {{p|Drowzee}} or {{p|Abra}} relatively early into the game, evolve it and teach it the move {{m|Psychic}}, allowing it to easily defeat any opponent bar Sabrina.
* {{type|Psychic}} Pokémon having virtually no match, due to their moves being resisted by no types other than itself, and their only weakness being Bug (that had only three damaging moves, {{m|Leech Life}}, {{m|Pin Missile}}, and {{m|Twineedle}}). This made it easy for the player to catch a {{p|Drowzee}} or {{p|Abra}} relatively early into the game, evolve it and teach it the move {{m|Psychic}}, allowing it to easily defeat any opponent bar Sabrina.