Effort level: Difference between revisions

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'''Ganbaru Values''', abbreviated '''GVs''', are a mechanic introduced in [[Pokémon Legends: Arceus]]. Similar to how [[ Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] used [[Awakening values]], GVs replace the use of EVs, and are increased using [[Grit]] items.
'''Ganbaru Values''', abbreviated '''GVs''', are a mechanic introduced in [[Pokémon Legends: Arceus]]. Similar to how [[ Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] uses [[Awakening values]], GVs replace the use of EVs, and are increased using [[Grit]] items.


Formula:
Formula:
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[[Category:Game mechanics]]


[[ja:がんばレベル]]
[[ja:がんばレベル]]
[[Category:Game mechanics]]

Revision as of 15:54, 30 January 2022

Ganbaru Values, abbreviated GVs, are a mechanic introduced in Pokémon Legends: Arceus. Similar to how Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! uses Awakening values, GVs replace the use of EVs, and are increased using Grit items.

Formula: Each stat is made of two equations, the Ganbaru Value and the Base Value

The GV follows as such


The multiplier is created from the Pokemon's Effort Level. The starting effort level of a pokemon is based on the IV of each stat.

IV value Starting Effort Level
31 3
26 to 30 2
20 to 25 1
Less then 20 0

Based on the Effort Level, the following multipliers are created

Effort Level Multiplier
0 0
1 2
2 3
3 4
4 7
5 8
6 9
7 14
8 15
9 16
10 25
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