Berry: Difference between revisions

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(→‎In Generation II: There's a bit of switching between in-universe and out-of-universe here that's making this confusing | Mentioning Gen II's Berry trees)
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==List of Berries==
==List of Berries==
===In Generation II===
===In Generation II===
Berries were introduced in [[Generation II]] to take advantage of the then-new [[held item]]s feature, which allows a Pokémon to hold and use specific items in battle. The standard [[Generation I]] items—such as [[Potion]]s and [[Full Heal]]s—are artificial, so Pokémon do not know how to use them if they hold these items. Instead, ten different Berries were created that Pokémon could use automatically during battle, with effects analogous to the artificial healing items.
Berries were introduced in [[Generation II]] to take advantage of the newly introduced [[held item]]s feature. Pokémon do not know how to use held artificial healing items, such as [[Potion]]s and [[Full Heal]]s, but they can use held Berries. Many Berries in Generation II correspond to an artificial healing item.


These Berries have not appeared in media released after Generation II, having been replaced by a new set of Berries in [[Generation III]]. However, their basic effects are inherited by the first ten Berries introduced in Generation III. In {{game|HeartGold and SoulSilver|s}}, the trees that held these Berries are replaced by [[Apricorn]] trees, which function similarly.
In {{game2|Gold|Silver|Crystal}}, there are a number of Berry trees across the [[Kanto]] and [[Johto]] regions. The player can harvest one Berry from each tree each day.
 
These Berries have only appeared in Generation II media, with a different set of Berries introduced in [[Generation III]] that are used in all subsequent media. However, the effects of the first ten Berries introduced in Generation III correspond to the effects of the Generation II Berries.


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